Binding Slider's Value to a Text Component | Using onValueChanged event | Unity Game Engine

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#unity #csharp #slider
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great tutorial, pretty light to follow through. Thanks!

KomodozGaming
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Helped a lot! Great and fast tutorial :)

Baylan
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Thank you i was wondering how to and this helped!

SpiralLikesPC
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Thanksss, you save mee, thanks a lot

sofiasumba
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the problem is that the value i try to change is int not if display only the int on this

watercat
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how can multiply the value times 100 ?

bonkerzd
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Great but what about the onValueChanged as in the title...? lol

himeji
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I can save and load this value from slider, but i don't know how i can put this to TextMeshPro after a restart. Do you know how it works?

jamesxxxyz
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Шото у меня не работает, всё х'йня.

wanteDzeD
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