I Tried Recreating Banjo Kazooie's Dynamic Music! (feat Grant Kirkhope) - Video Game Sound Design

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Banjo Kazooie has some of the most iconic music from the Nintendo 64's era of video games. And one of the key factors to this was Grant Kirkhopes dynamic music that transitions between areas in Gruntildas Lair! The limitations that Grant Kirkhope had on the N64 made things a bit more challenging than they are today, but in this video, I will attempt to recreate Banjo Kazooies Dynamic Music System!

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Huge shoutout again to Grant again for taking part in this video! Check out some of his stuff here :)
Let us know what you learned from this video in the comments! We worked hard on this one!



Blipsounds
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20 years later, I still regularly find myself thinking about the dynamic music system in this game. Thanks for the breakdown!

WhiteNoises
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Fantastic! Love Grant Kirkhope. Absolute legend.

rowegardner
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I love it, back then in 1998 I suppose there wasn't Wwise to make it as easy as it was in this video, so it was mind blowing. The music keeps playing in my head and I tested every variation when I was a kid, good times

Metacious
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Audio is such a great part of designing a experience. Underrated even. Thank you for this!

Alex_Dul
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This is actually amazing info. Thank you and thanks Grant!

baconeggsandstuff
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Great video! Could you possibly see about releasing the code/making a tutorial? I've never heard of "wwise" before this point. Even just a quick overview of how to set it up in unity would be great!

DonGT
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another great video man! Grant Kirkhope is super cool!

paradiceaudio
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The Mysterious seamless transition of instruments finally revealed after 2 decades!!

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