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Java Game Tutorial: Ep 13 - Camera
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Learning Java 2D Game programming: Ep13 - Camera
In this episode we implement a camera that can follow a GameObject, such as a Player (which we of course use xD)
We also make sure to clamp it within our GameMap bounds.
In this episode we implement a camera that can follow a GameObject, such as a Player (which we of course use xD)
We also make sure to clamp it within our GameMap bounds.
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