Horizon Forbidden West: 10 Things The Game DOESN'T TELL YOU

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Horizon Forbidden West (PS5, PS4) is filled with small helpful things that the game doesn't spell out for you. Here are some helpful tricks.
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Another tip for if you want to pick up resources faster is to go into the general settings and turn of the animation for picking up resources. Safes sooo much time and just picks up resources like sticks and berries much faster. Especially when trying to do so in combat.

JaeWoodwyrd
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Currently playing through with my mom. She 100% Horizon Zero Dawn 3 times, myself just once. We have been really enjoying the game so far. These tips are going to help us immensely. Tysm!

RNTV
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10. Turn on quick swap for weapons by tapping L1 in accessibility settings
9. Motion aiming option in accessibility by tilting controller
8. Get the triple shot skill in hunter tree as early as possible
7. You only need fast travel packs if you're not traveling from a campfire
6. Avoid drowning by using a fast travel pack, it'll reset the oxygen meter
5. Change the weather by reloading the game if you don't like the rain or something
4. You can rearrange, remove, add, etc. the quick crafting menu by holding down and hitting change
3. If you hate spamming R3 focus you can go to accessibility settings and change to climbing annotations always on
2. Completing side quests can add to the dialogue of following missions
1. You can put your weapon away by opening weapon wheel with L1 and then hitting R3

dandwyer
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Something I found fun and subtle is sometimes people actually comment on what you do in town, like jumping onto machines, climbing on things and having your weapon out, or even interacting with the environment. In rare cases, Aloy actually RESPONDS to some things. Made me laugh out loud when I pulled open a pull-caster surface that was inside a shop's area and the merchant was like "Do you do that EVERYWHERE you go?" and then Aloy responded: "Sorry..."

darklord
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I am 12 hours in, and it feels like i just began. The increased diversity of ranged weapons is insane, the melee combat is much better. The difficulty has been cranked up a bit. the new machines are, absolutely amazing. And my god the cutscenes have been polished very well. Anyone who went past "embassy" (dont wanna spoil) knows what i mean. Job frikking well done Guerilla games.

FWildcat
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You can also go into settings and turn on what’s called Thalassophobia Relief, which allows you to breathe underwater indefinitely regardless of story progression. Also improves underwater ambient visibility. You’re welcome.

TinyFire
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This game is definently a top game of the year contender. This is how a sequel is done.

soulbearer
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Absolutely loving this game so far, the gliding is awesome and the swimming is amazing, ive already got a few hrs in and i cant stop playing

ARC
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Well fast travel wasn't annoying at all in HZD, you could get the golden fast travel pack super early and never worry about it. It was better.

Hanrahan
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After playing Ratchet & Clank for so long, I'm actually glad to see the quick weapon swap feature in this game! Can't wait to start playing it tomorrow!

BlueKnightV
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This game is so so good. The graphics, story, combat is so polished. I wish I had picked it up earlier. 15/10. Looking forward to Forbidden West.

theunknown
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Another protip: If you are tired of spamming the focus to find items to pick up, turn on "Interactive Markers" in the settings.
And if you also swap focus mode inputs, then it's exactly like the first game.

pixelpuppy
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Fast travel pack explanation/drowning hack, reloading to change weather, and crafting menu for organizing quick select wheel... All points I've not yet seen in other videos, and not yet encountered in the first few hours of HFW. This is all much appreciated 👍

ScotCinamon
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If you're tired of smashing R3 every five seconds to scan for item pickups, there is a setting in the UI called "HUD Visibility". If you go into Custom settings and change "Interaction Markers" to "Always On" you will never have to press R3 again unless you're specifically scanning/tagging robots and camps.

crusaderesper
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20 hours in and it's still feels like I'm going through an introduction to the world

Superslayinsteve
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Honestly, i never had a gripe with the fast travel pack concept from the first game. I think personally it added just a liiiitle bit more immersion to the game, and sometimes made you forego fast traveling.

I often found that those moments where i WAS dissuaded from fast traveling a shorter distance, i ended up coming across a unique encounter, getting lost trying to hunt for an upgrade i wanted, or discover a random quest that was somewhat in the direction of where i wanted to go. I thought it was a clever choice to encourage players not to fast travel as much, makes you appreciate the game world a little more.

mathewlombardo
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The part im most excited about this game is finally the spear being visible on your back

totallynotocelot
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Man if this game looks so good just imagine how the Ghost of Tsushima sequel will look like, it's undoubtedly in development and soon tba!

GRGCompletionist
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There are very few AAA developers in this industry that can be trusted to pre-order. That on release the game will not only be truly ready, but a damn fine game. Guerilla setting the standard with this shoe-in for GOTY contender.

garystringer
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Motion aiming general tip: use analog sticks to get the targeting reticle to the general area of what you want to shoot, then slight motions of the controller to fine tune your shot.

lnsflare