Unity Voxel Editor: VoxelMax + Tank = Explosions

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Playing with the destruction mechanic in my unity voxel editor plugin.

With this editor extension you are capable to:
-create and edit voxel structures
-convert pixel art and 3d models into voxels (voxelizer functionality)
-import models from *.qb format(Qubicle,Magica voxel support)
-ingame edit and destruction of structures.
-The editor also has full undo/redo support.
-Optimize the voxels into low polygon count.

For questions:
Webpage:
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Looks very good!. However the projectile seems to stop for a moment before hitting the buildings. Do you know if this scene runs well on mobile?

deviantpixelsstudio
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