🔥 Work Like a Pro in Blender – Tips & Tricks! 🎨🚀

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#Blender #Blender3D #BlenderTutorial #BlenderTips #3DModeling #CGI #3DAnimation #BlenderPro #BlenderArtist #BlenderRender #BlenderCycles #BlenderEevee #3DDesign #GameDev #VFX #BlenderGuru #BlenderCommunity #Animation #DigitalArt #3DGraphics #BlenderNodes #ProceduralModeling #LowPoly #HighPoly #BlenderAddons #BlenderShortcuts #BlenderWorkflow #BlenderTricks #LearnBlender #WorkLikeAPro
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bruh the pro is even terrible way, just use shrinkwrap and solidify the text or add depht.

muhammadarkan
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Now you are a PRO with lots of n-gons to fix.

Mehrdad
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Makes more sense to wrap it to the surface of the model

DriesduPreez
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I'd solidify the text and shrinkwrap

vinod_damunupola
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Hold shift to select multiple
Hold alt to select loop
Hold shift+alt to select multiple loop

TheDualer
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It also work with SVG but you need to shrink wrap first then solidify or convert to polygon, there is many way but you need to consider a good retopology in some case...

Meteotrance
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Jsyk u dont need to move the text. You just go to the text settings and click for it to be centered horizontally and vertically.

shadbh
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Which gpu should I buy for this
RTX 4070 or RX 7800 xt

Tryagain
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Use wrap-modifier on text instead. Then convert it to a mesh!

miwkelzstu
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I actually think it looks pretty good. The only thing that might be better to do to avoid future problems with the sphere mesh is to duplicate the faces from the cut, then extrude it, remove the extra faces left on the sphere and then just put the back of the letters inside the sphere. This way the new text stays with that spherical shape and we avoid possible n-gons. Although in the end it is necessary to do some manual retouching

dipstar_mc
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Is this an actual topological change that could be used on a mesh to be 3d printed OR is this procedure only useful for use in a video production. Are there any specual considerations?

paulcox
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I always thought it was "knife PROject" like working on a project, but I'm pretty sure it's "proJECT" like projecting onto something. It projects knife cuts from one object onto another

flyinyoku
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wouldn’t it be better to use the sphere as a deformer source and solidify the text?

arberstudio
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i might just solidify that text as mesh then slap it to the sphere via wrap modifier and call it a day

GKaisaer
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convert text to obj, press E extrude into sphere delete inside of text faces done

AlexaCroft
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How would I engrave the text? Making the text go inside instead of out?

creativekaii
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How to add textures now? How do you add text like this on a basic wall in Blender? :3 Making it for a rom hack. :P

blade
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Should've used shrinkwrap bad topology

ImSoTiredAnimations
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Noob: "1 + 1 = 2"
Pro: "1 - (5 - 4) = 2"

FishronJr
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you could just use shrinkwrap and extrude the text but ok

ThatsM
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