Character Rigging in Modo | Part 5.2: Setting up an Anti-Stretch Spine

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Join Sergio Mucino as he takes you through the process of rigging a character model with props from scratch in Modo.
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This is very good learning, but The Modo Team needs to work out a way to make this process fun than tedious. It's the kind of expected expressions in Maya but Modo could do something to streamline it.

PrimitiveBaroque