Character Rigging in Modo | Part 2.1: Joint Basics

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Join Sergio Mucino as he takes you through the process of rigging a character model with props from scratch in Modo.
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Hi, I saw all the serie about rigging in Modo, it is the best one on the internet, I was wondering if you can make a quick tutorial about how to rig a model like a door with a lot of stuff which is supposed to be animated and then export it to UE5, I've been trying for a week to do that, but all I get is an error in ue5, (error: we found multiple root bones), If I unbind my armature, the error does no longer pop up.

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How relevant is this lesson for modo 15?

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