StarCraft 2: Unintentional Terran BUFFS?! (Balance Update)

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StarCraft 2 Queen nerfs, Baneling nerfs, Widow Mine buffs and other significant changes are coming to the multiplayer version of the game soon. In this video I go over the patch notes and give you my opinion on these changes.

Sources:

StarCraft 2 is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment.

#StarCraft2 #SC2 #RTS

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I love that there is still an achievement for killing units in ranked with infested terrans but you cant even have invested terrans

southpawdevelopment
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Zerg: We want an anti-air Infestor spell!
Blizz: we already have that at home
Spell at home: *microbial shroud*

abyssalzei
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I feel bad for the ultralisk. Blizzard's giving it less attention than Microbial Shroud.

Robert-hbfo
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Carrier ideas:
- Multiple types of interceptors (e.g. a bomber and a fighter) you can toggle between, with different damages, like the Thor's 2 modes for ground vs. air
- An overwatch type mode where they sacrifice mobility but gain superior range
- A toggle to switch targeting priority (perhaps combined with the first idea), e.g. something to make them prioritize distant units vs. close-by

Boedullus
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Blizzard Ceo: Its time for some update. What should we do here guys? Any ideas?


The protoss bias: How bout we make some changes to creep tumor?


Blizzard Ceo: What kind of changes?


The terran bias: We change the armor to light so that adept have an easier time clearing it.


The protoss bias: Sounds good to us.


The zerg bias: But helion also deal bonus damage to...


Blizzard Ceo: Good, good. Ok what else.


The terran bias: I believe oracle having trouble killing drones because of queen. How bout we reduce their air range.


Blizzard Ceo: If we do that, the queen will have problem dealing with liberator and battlecruiser.


The terran bias: They can always reposition the spore crawler and make more hydra.


Blizzard Ceo: Oh ok, its settle then.

wasiatsebentar
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Bane change does nothing in PvZ. Because of health regen, Banes still require 4 ticks from Storm to kill. Basically all it does is make Protoss overkill them. This patch is a massive buff to Terran in TvZ.

freezing
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carrier micro: new researchable ability "interceptor catapult": select an enemy unit in a range of 11 or so, this enemy unit will be attacked by all interceptors ONCE (meaning 2 attacks) in the carrier within 2 second dealing (2x inceptor dmg times the amount of interceptors) in total (after their attack they return to the carrier). the attacking interceptors can be destroyed before attacking negativing its damage delt. the cooldown could be like 20 seconds.

this result in a long range attack for carriers allowing them to poke away single units, unless the interceptors are destroyed (skill required)

the damage would be 10(+2 per air dmg upgrade) (-2 per enemy armor) per interceptor.
usage: 2 to 3 carriers with can snipe vipers. 6 carriers can snip a thor without have the full thor ball attacking them.
this encourages the protoss to maybe splitt up a potion of its army to attack more critical target from an other angle and using their carriers without fully engaging the the enemies army.
ofcourse the high range of this abiltiy needs to be checked for unreasonable sieging capabilities.

in exchange for this ability the carrier could lose a liitle bit of movement speed making carrier sieges more punishable or they could lose 1 armor point making attack move engagements less attractive (and encourage poking more).

BIackMirror
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Florencio will love the widow mine change.

madmotorcyclist
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Go on, nerf brenda, and Karen will talk with the manager

cestlezooicimw
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Scourge! Scourge! Scourge! Scourge! Scourge! Scourge! Scourge! Scourge!

sorenkowalski
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What if baneling speed gives them armor? So marines need extra hits but protoss don't mind and spells (storm) ignore armor.

sparkvalk
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Lowko is really stepping up his preparation game even more. Nice!

TheChnecht
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i would love to be able to construct observers in the nexsus after we get robot facility

kriffelfstrum
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Damn Blizzard, just give this man the air-banelings.

chron
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Co-op: “you guys are getting updates?” Multiplayer: “you aren’t?”

soup
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I would love to see some changes for the carrier.
I don't even know if that is still a thing (Since I parely play prottos anymore) but the "release interceptors" ability could be so cool, image bing able to micro the interceptors themselves instead of the carrier, releasing them or something. Giving time to the carrier to retreat while the interceptors attack and them after 20-30 seconds or so they die. Making the carriers expose, I think that would give a lot of cool ways of using the carrier instead of just attack moving.

agentethalmor
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maybe there could be an interceptor overcharge or something? just an idea.

turtlememes
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Still would love to see zealot charge ability added to Ultralisk! It could be an upgrade with an activate like stalker blink. Also what if they gave microbial shroud to the queens instead?

renzokuken
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I'd like to give feedback, but I can't cast it since I only have 9 range. :/ edit:my favorite starcraft YouTuber noticed me! 🎉🎉

anonymoususer
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Thanks for giving data and context in the beginning. Really the only way to look at things in a productive way, and may help reduce whining a little :)

jakobmarquardt