15 Blueprints I'll Be Taking To Satisfactory 1.0 And You Should Too

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15 Blueprints I'll Be Taking To Satisfactory 1.0 And You Should Too
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1.0 is almost here, and with it. I'll be taking blueprints to 1.0, and leaving the rest behind. (Don't worry if you want to gain access to my old blueprints all will be freely available on Patreon)

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About: Satisfactory

Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Pioneering for FICSIT Incorporated means charting and exploiting an alien planet, battling alien lifeforms, creating multi-story factories, entering conveyor belt heaven, automating vehicles, and researching new technologies.
This Factorio like game has heavy automation, with automated mining, crafting, and you can even automate movement!

#TotalXclipse #Satisfactory1.0 #SatisfactoryBlueprints
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Do you think there'll be big changes to blueprints come 1.0? BTW I miss say 65 items for the foundry inputs - Its 45 items per input... apologies I didn't catch that!
Also grab my pre- 1.0 Blueprints on Patreon now!

TotalXclipse
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1.0 will be a thoroughly fresh start for me. No carrying blueprints over.

NoClearly
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1. Foundations 1:36
a. 4x4 2m 1:38
b. Right/Left Hand Curves 1:49
c. Easy Two-way Rail 3:29
d. Nicer Two-way Rail 4:14

2. Logistics 6:03
a. Two Freight Train Balancer 6:03
b. Smart Splitter Sinking Line Failsafe 7:19

3. Storage 8:03
c. Normal version 8:24
d. Lit version upgrades 9:49

4. Manifold Lines 14:10
a. Basic Smelter Manifold 14:36
b. Basic Constructor Manifold 15:05
c. Basic Assembler Manifold 15:14
d. basic Foundry Manifold 15:35

5. Decorational Pieces 18:06
a. Slotted Wall 18:30
b. Slotted Cieling 18:58
c. Pillar Support 19:11

6. Lights 21:07
a. Lit Sign 4m 21:08
b. Large Ceiling Light 21:27

chrismarsh
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I am ready for 1.0. Took a year long vacation from the game, deciding to wait for full release. Lets do this. Thank you for all the content and inspiration Total.

Ghost_Hybrid
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Nahh, the realest eay to play 1.0 is to go from scratch, no blueprints, just suffering

rodrickstark
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My manifold blueprints include floor pieces with wired wall outlets half out of the floor at each end, and outlets powering the machines from the bottom. Then when I place the blueprint next to an existing one, it's a simple connection to the other. Means no ugly wires going thru the air.

theanderblast
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Unsure who this video is for. I would expect active players to already have their own blueprints and as a returning player (from pre-blueprints) most of this was completely useless without an explanation of how each blueprint work and why you're building them the way you build them.

DKSprocket
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Creative Bleuprint mode has been my Satisfactory play for the last month.... I learned so much and now I can build my best blueprints from memory and more importantly my building has improved dramatically. Great Video.

petercharles
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Blueprint utility 2.0 is not compatible with the old 4x4 utility. Don't waste your time.

markjones
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I was gonna prep some blueprints, but I'm holding off until we see what blueprint changes are that were hinted at last video

jonmonroe
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Satisfactory concurrent players on steam will peak hard. As many others I took a brake from the game and can't wait to come back to it on 1.0 premiere.

boowson
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A step by step guide to copying blueprint files into the new worlds folder would be useful. Thanks

donaldpetersen
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This weeks update... new blueprints system and all old blueprints are, unfortunately, not going to work in 1.0 😂

TerryWillard
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Complete Wipe, no previous items or anything. Starting in the Forest for nostalgia reasons. Where I start is where I’m going to get my build on. See where the journey takes me. Rock on Builders! ❤🤘

KismetBP
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5 years in early access and you still need to fiddle around with catwalks for curves.... lol

CostelloDamian
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I'm putting together some blueprints in preparation for 1.0. Certainly will make the new game much faster.

TheCorpsehatch
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I just finished my playthrough with all vertical manifold factories. I'm not sure if I'll continue to use that building style for 1.0 or not, but I'm planning on all new blueprints either way. (I'll have to, since I updated my blueprints with new belts every time I got a tier unlocked) One thing I do know - I'll be recreating my short lift with mergers (maybe clipped) on the input and output blueprint now that blueprints within blueprints don't crash the game.

abmorse
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One quick question about the storage blueprints... when you actually build them to use them, I'm guesing it requires a lift going from the right output of the bottom smart splitter leading to input of the top smart splitter, with both sides outputting what is going into those particular containers, but they can't be put into the blueprint at this stage due to the 4x4 limit. While it's not too difficult to work out, it might be good to put a note of it somewhere.

Atros
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Never fail to put a smile on my face ... I'm literally at work watching your video 😂😂😂

chrisangel
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I built a partially nice looking factory in 3.0 and since then I just build spagetti. I do not use I just belt everything all around the world :) I build in a certain area completely ruin the scenery get the resources then belt all resources to the other area build a new mess and move on....

For 1.0 I do have a plan to build in the voids... and leave all the world intact just tap in to the resources.. Because of the fog the factory is hidden and you can build a nice house at the islands

Toughbeard