VFX / AOE / Buff Spell / Breakdown / Unreal Engine 4 Niagara

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Very interesting content, discovered you on ArtStation :D Subscribed !

neadyr_D
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thank you so much! i loved the way you explained. also the music was fantastic and gave a relax ambient for focusing. thank you again. keep going. you doing great!

abol_fazls
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This is great dude! I found you on twitter not long ago.. Keep making these breakdowns, it’s great..
Request. Can you show how you made the sphere and cylinder part where the it dissolves over time with noise..? 🙂 I don’t know how to do that. And I need it 🔥

REE-Animation
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please make full lengh tutuorials. I would even buy them

ThePixelitomedia
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Great video and really good effect. But there is only one thing I don't understand and it is how you unwrapped the sphere. Is there any tutorial you watched for it?

carmelo
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Hi, is there full tutorial for this =D?
thankss

VVivocci
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hi, i've watched your ground break effects breakdowns, but each time you skip the part that is the most important to me - how to implement the ground break animation into niagara 🥲 in one of the videos you said that you do it in blueprints, and that was it.... is it skinning converter in houdini? or VAT? or do you trigger it to activate in blueprints somehow? i've been trying to find a way to use my groundbreak baked animation in niagara

lemmeknow