I Can Fix Your Atrocious Traffic 100% in Fix Your City! (Cities Skylines)

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Fix Your City is back with this Terrrible Traffic in Parthenia! Can we take it to 80%+? Enjoy!😀

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Putting my 10+ Years of City Building Experience into providing the Ultimate Beginners Guide to Planning & Building your First or Newest City in Cities Skylines. Enjoy my Cities Skylines Financial Districts and Cities Skylines Map Pack 2 Gameplay!

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I just saw, this city has the Dubai problem. It is divided into segments and each segment is connected to each other through a single highway that divids them. It needs more connections between segments that is not the highway.

jandraelune
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I gotta admit, Trash Island made me laugh. In a good way.

steve_rivers
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42:55 I think sometimes when a bus stop breaks like that, it's because there's no node between the bus stop and the junction, so the bus can't change lanes and the lane arrows prevent it from turning in the direction it needs to go. (Or something along those lines.)

bobblebardsley
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I wonder how bad the traffic would get in this city if the Realtime Mod were used, with every option turned up to generate the maximum possible traffic

leeroberts
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Looking at this one, I actually think the city has two specific traffic problems:

1 - WAY TOO MANY ROUNDABOUTS. Many of them are 90% through traffic getting in each others way. It is needlessly slowing things down.
2 - NO ROUTES WHERE THEY WANT TO GO. traffic is having to go across long stretches of surface streets to get places. That is just a recipe for disaster. A lack of road hierarchy. Everything is way too the same, and everything guides the traffic more into city surface streets.

Moreover, you can see plenty of places where every vehicle wants to go the same way, but they have to go through a bunch of intersections and round abouts to do it.

What would you think of a highway level road with proper interchanges across the top of the city to encourage traffic flow from end to end?

OldManBadly
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Great tip in vanilla:

Having specialization on land with resources -
Specialized Extractors spawn - Generate raw resources

Having specialization on land with no resources -
Specialized Processors spawn - Generate zoned products

Having no specialization at all -
Generic Industries spawn - Generate generic goods

So basically if you want to have your raw resources processed inside your city into goods, just zone some specialized industries on land with no resources which Specialized Processors will spawn instead of of generic industries. For example, zone some specialized industries in your farming district on non-fertile land and you'll see cute little silos and mills get built, using up your city's agriculture products and turn them into next level of agriculture products which can be turned into commercial goods. This will definitely solve the problem with local generic industries not utilizing local produced raw resources but import them, causing traffic. Yeah, you don't need Industries DLC for this, it's in the base game for years. Of course having the DLC is better because it gives you access to warehouses, which act as buffers for the various good to distribute evenly either locally or export.

yoongzy
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All of my roads look like an absolute nightmare yet I'm somehow able to keep my traffic at 85%+ traffic flow. I like to keep my residents on their toes when driving 😂

Akanisen
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Biffa i am a long time watcher but this is my first comment because this really got me. Please take 1 second to think about the way you use metro, i've seen this commented endless times and i will say it again but this whole city only needed a maximum of 1 metro line from end to end as it's linear on the coast with some buses in the fat part and some bike lanes. Metros are not planes, they are not point to point routes. They are more like larger buses with more spacing between stops.
Also, what this city desperately needed, more than any lane maths or transit was connections between existing roads and those bus lines that went through each and every cul de sac to never happen again, ever.

serban
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Terrible public transportation and every street being an avenue or a stroad. This is the most American map I've seen yet

МаксимСтепанов-мч
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Great to see the traffic fix Biffa, always a pleasure to watch and your commentary is so fun. I tried to fix the city myself this afternoon, having only seen the first five minutes of your video. I sorted the trash Island, which actually also had half dozen bio fuel bus depots on it! Then did the road hierarchy on the main roads one side of the city to the other, plus setting up the roundabouts, deleting all the lane connectors, plus all the roads that go over the sea (apart from trash island) and changed sone of the policies. Managed to get 78% with 56, 000 population. Oh and connected the ntercity train station to one of the lines as it wasn't quite connected. I've now seen how you've done it, so will try to improve things even more on my save when I look at the public transport etc. Thanks for the inspiration Biffa 😀

flyingd
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I'm about 20 minutes in and i dont think i've seen a single local road in this city at all its all arterials and collectors XD

lordvanazir
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Making use of multi stations like for this one. A couple of ferry bus stations would work well on this map. Plus take advantage of biking policy with all the new roads with bike lanes take a massive amount of cars on the road.

nickbellomo
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One of these days I'm going to need to get you to fix one of my cities.

If it ever makes it to the size where its needed. I run into issues with traffic at relatively low populations - current city is 20k people and is having a hell of a time dealing with endless traffic jams.

andromidius
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Yay - a new traffic fix. These are your best videos, Biffa. Well done.

dandiehm
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Planes must have a hell of a time landing and taking off st the airpot eith all of those tall skyscrapers surrounding the airport at 22:54

teagancollyer
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most of the issues are actually caused by forced lane-keeping on alot of roads if you ask me

ZxBiohazardZx
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That first roundabout you shift control clicked went down one of the slip roads and back, instead of all the way around. You have a give way on the roundabout.

WeAreThePeople
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6:38 those lines were good. It basically defines a bypass for right turns. what I would have done in this particular case would be to increase the exit road to two lanes: one for the bypass and another for traffic in the roundabout.

p.s. I've noticed lately that you started using a hub and spoke metro design, which isn't optimal. Especially in communities like this that are basically spread out in a line. This design forces a change at the hub and in a few instances(like at 30:30 for example) forces people to travel to the hub then backtrack a significant distance to reach their destination. This is less than ideal and actually discourages [people from using the metro. The airport connection is the greatest offender here. That should be one line, not three.

you want to provide as many point to point connections as possible, with rapid high capacity transit such as metro being augmented locally by busses.
also those bus lines at 30:30 are insane. they go up and down side streets just for a single stop 🤦

e
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Morning Biffa, I had to laugh @17:55 you do exactly what you told him he didn't need to do earlier in the video. Locking people into their lanes for multiple segments.

shdwmage
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Oof, road hierarchy was definitely disrespected in this city. 😅

Great fix, Biffa!

Meeesa