The Complete BEST WEAPONS Guide for STALKER GAMMA

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I got back into Stalker GAMMA recently to try a new Invictus run, and started looking into the weapons I should prioritize to maximize my chances of progressing smoothly. Here are pretty much the results and the best weapons to try to get your hands on.

This guide is of course valid for Anomaly / EFP as long as you have Boomsticks & Sharpsticks, BaS and the coupe extra weapons addons, but the general reasoning is tailored to the GAMMA economy.

Get the GAMMA modpack & more info here:

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00:00 What's a good weapon?
02:31 Early game
03:19 .45 Guns
03:46 Shotguns
04:30 Early Snipers?
05:00 Cheap guns
05:43 Mid Game
06:26 5.45 Rifles
07:56 5.56 Rifles
09:31 Better Shotguns
10:12 7.62x39 Rifles
10:34 7.62x51 Heavy hitters
11:18 9x39
11:57 Snipers
12:15 Fun Stuff
12:59 End-Game Monster

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Song Credits:

"I Am a Man Who Will Fight for Your Honor" by Chris Zabriskie
Licensed under a Creative Commons Attribution 4.0 license.
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The toz-34 is the endgame weapon for me 100%

OperatorDrewski
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Very good guide but imo you overlooked the compatibility of guns with grenade launchers: having a grenade launcher helps a ton when facing groups of enemies or strong enemies.

grok_gamma
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Your videos encouraged me to download GAMMA and play it, even though i've never played a stalker game. Its super fun, and I even bought the trilogy so I can get prepped for stalker 2. So thanks for all your hard work and keep it up!

thvilinu
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TOZ-34 chimera hunter is something I used for most of my early-mid game. The parts for it are the same as any TOZ-34, but with a different barrel. This "thing" can down a chimera in just 4 shots of 23x75 buckshot. The slug can kill most humanoid enemies with a single shot (they also go flying like it's an arcade shooter). And it's not really hard to get that ammo if you have gunsmithing tools and disassemble 12 gauge slugs for their parts, assembling ammo for the chimera hunter that way.

danielfarfudinov
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If you think a weapon should have made the list let me know here which one and most importantly why you think so!
Next video will be on how to increase your chances of finding these guns, so if I missed something really obvious I'll include everything in it! Cheers ❤

CheekiBreekiTv
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One note, the Swamp Thing uses an 1-4x Elcan Specter for its magnified optic, so it's actually got a little bit more flexibility than the Shakal that uses a fixed 3.4x ACOG. There's also the AK-105 "Specialist", it's Mercenary variant, and while it lacks some of the raw stats of it's other -105 brethren, it makes up for it in durability and flexibility: it utilizes a wider FOV 45 -degree red-dot that is easier and faster to use in CQB, still uses standard suppressors (rather than the rarer HEX), and leaves the side-rail scope mount empty allowing you to choose whichever of the warsaw-pact side mount scopes you'd like to use. I personally enjoyed pairing it with a suppressor and a PSO-1. The 105 definitely feels like the best mid-game rifle hands-down and the kits you can bolt to it gives it so much flexibility.

Also you just blew my mind with the suggestion to give my companion a PKM. BRB, lol.

Ginocide_TV
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Exactly what the people wanted and needed. Excellent video with well reasoned points. Could you make a video deep diving the loot and your priority for picking things up, you can also add small tips like the things vodka can be used for

tylerward
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Great video, love the presentation style - though I think it's worth mentioning the AN-94 as a contender for best in category as its 2 round burst mode can enable you to kill nearly any stalker with one click when using AP because of how it doesn't recoil

RamboSnoop
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I always roll with a shotgun in one of my slots, just because I love shotguns in any game. I especially like pump shotguns if I have the option to use them. The sound of firing and then the pumping is like my own personal soundtrack.

metazare
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it may not be that good, but i love the SR2M. 9x21 is a pretty powerful round mid to lategame imo and i love the look and fact you can use it in the pistol slot. also the ammo is easily craftable from all the 9x19 and 9x18 crap you get :D

thereverent
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I always looked for weapons who can have options for silencer, grenade launcher and scopes.
My favourites are AEK971, G36K and SCAR FN H.
Also for visiting undergrounds such as Labs, almost always a shotgun with clips, such as SAIGA "Merc".

maksimmatkun
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your content is just great man! keep it up!

somavekony
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Two days ago I started a new run with my most beloved faction: mercenaries. I almost always play on medium to hard difficulty and scavenger progression with no mods except for ArtiGrok Ballistics ( I love the extra choice of ammo! Especially when I'm a shotgunner with Dreagons Breath). Clothes on, gas mask on and backpack on to sweep the first mutants off the map "Dead City" with the 1911. Hark! A fight! So let's go to the source of the noise! To my surprise, mercenaries and monoliths were fighting here and all dead. ( Pretty rare encounter, for sure! ) That must have been the last grenade that was heard. So I checked the loot and found: a SIG556 "Arrow", a L86 Modern with laser, a "Frasier" and some AK. The L86 was in really good condition and I was able to take the missing parts from the Arrow. Starter loadout de lux!
I love the UMP, but for me it drops so rarely and so late in the run that it is already obsolete. I'm more likely to get the "Frasier" than the UMP, in every run! But when it does drop, I still use it and, thanks to ArtiGrok Ballistics, craft myself the +P+ ACP, which in turn makes the UMP useful against mid tier stalkers and incredibly great against mutants thanks to Hydra Shock and RIP.

Note on the side: unfortunately, the UMP and the MP7 are too heavy in GAMMA than in reality. This makes it quite difficult to create a really light loadout with a lot of firepower. Especially at the beginning, when you can't carry that much.

theVlKlNGR
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The AN-94 is one of the Best guns, i have to say mainly because it has this 2 Round Burst which fires them almost instantaneously. So you can switch between Assault Rifle and practically a DMR in a Instant. Use Semi for picking off Weak mutants afar, Automatic in CQB and 2x Burst for Stronger Mustants and Stalkers.. i love Wood Furnished Guns especially the Warsaw pact ones but i have to admit that the AN-94 is way to good.

TheWill
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Great video as always :) What you could have done differently is maybe also seperate the guns by the needed tools to repair. You did this for the basic tools but mixed it for advanced and expert tools. Of course, if you get lucky you can find an expert gun with a good barrel and repair it fully without the needed tools but it would be interesting to see what guns for each category are the best for basic-, advanced- and expert tools respectively. Altough, with the upcoming 0.9.1 GAMMA update the whole repairing system will change dramatically so maybe it is irrelevant at that point. Maybe you could do a similar video for armor, also divived by light, medium and heavy (so divided by needed toolkit). Another video suggestion would be a crafting guide for artefacts and a "best artefact" video. There really isnt a lot if information for artefact crafting out there. Keep the great content up :)

Sweetwter
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the amount of effort u put into this vid is insane much love man

eden
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I've been watching you for ages and I JUST realized I wasn't subscribed. Fixed that. Love your vids, keep it up!

ianpopp
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SR-25 has always been my pick in stock Anomaly due to extreme usefulness of the scope paired with grenade launcher. In crazy RedForest fights where enemies literally pop up from behind it's no brainer to stop sniping and simply blast the unexpected attackers (f.u., Sin) with underbarrel launcher in one area shot.

ttttttttony
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Great video, even on rissian language i can't find another one that give so much information in so little time. Like!

КириллЖуравлев-уг
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This'll sound weird, but the most reliable, deadliest, affordable and overall most fun to use weapon I've used so far in GAMMA has been the PP19 Vityaz. I've cleared out Dark Valley and taken on 3 Bandit EXO's at once with it, and it has taken me through thick and thin!

*Edit
Should probably also say it is cheap to repair when compared to most other weapons, ammo for it is plentiful at Traders, 15 HP rounds go for around 500 rubles, while 15 AP go for around 1.5-2K Rubles. They pack a punch and WILL take down anyone with a well placed headshot or two, EXO suits will take a few extra rounds, but the recoil on it is negligible, especially when upgraded.

*Second Edit, as I'm remembering things to put down
I haven't been playing too long currently, and haven't had much luck finding guns to progress to, but the PP19 has been with me since the start (Picked it with my points, Loner start).

SummerDawn