UNITY 3D - Small boss enemy test!

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Spent 2 days making some small test game, I mostly wanted to make a big enemy that stomps around. Might continue more with it though, since the design came out really cool. I also like the player character, tommy gun and a schythe! Also made a lot of the physics stuff on my own, like the vines hanging on one of the baddies, all made without rigidbodys!

Also, just realized how loud the game is. Every enemy footstep sounds like an explosion!
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You should add audio limiting on Unity 3D or lower the mixing, becaus it is hard clipping the whole thing and that is really bad!

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