READY OR NOT | Neon Tomb

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You know, seeing only the prologue and the aftermath, without the main... "event" is even more terryfying

DENOhritko
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This kind of cinematic would be great in a Campaign mode. This, briefing, 911 calls, details, etc. Would make a perfect campaign

matias
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0:00 "Ta'akad min dakhiratak" = "check your ammunition"
0:02 "Kana be'imkani tajheezu sutratin afdhala min hadhi" = "I could have brought a better costume then this"
0:06 "Eh, Intabeh" = "Hey, focus"
0:36 "Yalla yalla yalla" = "go go go", or "quickly quickly quickly"
I really love games the go the effort to put in the Arabic language for terrorists, as a terrorist I really love that kind of immersion.

puckishpie
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Environmental story telling & story story telling. Y’all killing it

xSinpaiix
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Reminder that this game started out as a passion project by 5 friends. I remember being in the discord when pre-order sales were announced and it was insane. If 5 guys with no AAA game experience can put this out, AAA studios should be taking notes. VOID till the end!

No_Feelings
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The absolute massacre you walk into here is probably the first time a game has shocked me. You guys are killing it

mentalward
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This is something that could be used in a opening cutscene when starting a mission. Missions should have a opening cutscene and briefing/9-1-1 call that adds more storytelling about the situation.

sebastianseptiadi
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The cinematics in this game perfectly accompany the visceral nature of the gameplay and mechanics. The game wouldn't be nearly as good if it wasn't willing to take risks with the realism and darker aspects of life. (Btw sub if you like ready or not content and ready or not mod and feature showcases and updates) 😳

MajorK
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You know, somehow it is much more horrifying only seeing what happened before and the aftermath. Especially with how good the environmental story telling is, it leaves a much, much more gruesome picture than if you saw what happened start to finish.
Although normally like having zero idea what happened other than clues around me, I kind of hope the campaign will follow a format of: See the bad guys before they commit the atrocity, get a briefing, then start the level. I think that can really lead for some great story telling opportunities.
That or, if you want to make players feel more involved with solving the crimes of the city, once you completed a mission get access to detective Pseudo-puzzle bit where the once the player puts all the pieces together get a cut scene that showed what led up to the incident. And for players who don't care about that stuff can just keep going mission to mission and just ignore it.

PantherCat
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This cinematic reminds me the first one in MW2019, which by far was one of my favorite cutscenes in that game. The cinematrography here and the one in MW19 are very well done, showing the motivation and possibly how nervous they are having before doing what they are going to do.

sebaslavayen
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I love the little details in the video. Like the guy without mask twitching a bit... His fear visible. Makes the suspects much more human instead of targets on the range 👍

sandragruber
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Task Force Spaghetti got wiped many a time trying to clear this level.

ericv
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Having played this mission many times, seeing it in action before... you know, the aftermath... Yeesh 😬

MajorGore
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I really hope you put those cutscenes in the game as well.

arthurwild
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Love this kind of format. This is so well directed. With just enough visual information, we immediately understand the context, the issue...
what a team of talented people, what a studio 👏

SheppLab
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So inspiring, yet so brave
Hatred police station gave me chills with all the phones ringing. Sometimes implied violence is subtle and nerve wrecking

RegenerationOfficial
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You could make an entire movie out of these cinematics, they're so terryfying and well made

Jker_
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This level was so well designed that when I first played it I started to dissociate and smell blood, gunpowder, and death. I was playing with my headphones on and the volume cranked, when the cell phones started ringing I realized what was happening and how tense I was getting. 10/10, level design caused me to nearly have a panic attack as my PTSD started kicking in. would recommend and play again

Doc_Hawk
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I bought the 120 dollar supporter edition of this game, played since day 1 when it was available and this still sent chills down my spine. Have nothing but superlatives to say about the game and VOID itself.

Szalami
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Awesome!! Y'all should do the prequel for the Veterans in the hotel as well. I'd love to see more of their motivations and showcase their more professional training to emphasize how dangerous they are.

XxShadowxX