Unity Custom Inspectors #1 | Setting up scriptable objects

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The beginning of a weapon management system using scriptable objects and custom inspectors in unity
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Great video dude! keep doing those!
Just please raise your voice a little or fix your mic.
Thank you!

eitanwass
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He said it on the first video(his mic broke and he made this while waiting for his new one). Good job dude I like your work. Do think you could do a little more of unique names for the c# files(for the sake of following along). I kept up the whole time but I stumbled a few times because of all the "weapons". Keep you the good work:)!

JGokaInfinity
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Any unity scripting tutorial is almost useless without source code.

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