Day and Night Cycle - Quick Setup

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Learn to create a stunning day and night cycle in Unity for your VR game without programming complexity. Utilize a simple script to control the sun's rotation and adjust lighting colors dynamically.

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Timestamps:
00:00 - Introduction
00:27 - Unity Project Explained
00:44 - Scene Setup
01:06 - Creating Skybox
01:29 - Day and Night Cycle
06:54 - Testing in Editor
07:30 - Testing in VR
08:01 - Final thoughts
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This is a gem.
I've never used Gradient in my code

aiyenurooluwaseun
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Great script, tahnks. Would be nice if you could update with the ability to switch skybox at night?

ViralSpiralNews
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that's exactly what I wanted to do, thank you bro

i_sirojiddinov
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This is fanstastic usage of the Gradient bro😮
And Thanks for the knowledge

And for midnight we can still use some other mild colors like blur or grey to get some feel
Because the sky wont be black in anyof the time in real world. So it might help

Praveenkumar-jbwd
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How to add to the script to change the sky tint color again via gradians? Nice video!

tgg
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Awesome tutorial Ashray! Such a neat and easy video to follow! 🤩 Never thought of using gradients that way 💯

JadTawbi
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Hi, so how do you change the speed of the sun itself? thanks!

teebrokn
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how to get interaction rig and does this system will work like that like shown in video??

dicemagic
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how do you add clouds and to a skybox like the one youre using

fraiva
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i am using my own cubemap skybox but it's not effecting lights of skybox, that remain unchange? please ans

technicalchapter
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How do I make my Visual Studio have Intellisense?

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