Create 3D Terrain Using Real-World Locations

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This is a quick video on how to create terrain using height maps generated from real world locations. I also discuss how you can make terrain using height maps made in Photoshop or in 3ds Max.

Notable Timestamps:
0:18 - Defining Height Maps
2:04 - Using Terrain Party to export Real-world Height Maps
5:26 - Using Height maps in 3ds Max
8:05 - Using Procedural Maps in Max to Generate Terrain
10:19 - Creating Height maps in Photoshop
15:46 - Using Soft Selection & Paint Deformation tools in Max
19:14 - The ProOptimizer Modifier
20:46 - Scaling Terrain to Real-world Values

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Intro & Outro music:
Creative Commons Attribution 3.0 Unported License
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I love this tutorial; Simple to pick up and understand more and more of 3ds max as you go along. You stay on a setting JUST long enough to explain what it does and move on to the next leaving the playing around to the viewers! Well done, and excellently paced tutorial! You get my plus one and my subscribe for this video alone!
Cheers!

hyronharrison
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Cool explanation . Much better than my tutor.

돌고래-zz
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I will not receive any elevation map after export. What to do Thanks

danielkovac
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pretty cool and all but you didn't mention on how to get the right ratio for height, so i extacted a height map from the terrain site... but no clue on what height would make it real

hugoraimundo
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I get zero heightmap data from anywhere outside of USA, wtf

vuilbaardgames
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Hey Matthew. I've just met with your channel and I've seen that you haven't been uploading videos for a year. Are you OK?

aureliusjr
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Yo I had been wondering how to do this

hotjshot