GameMaker: Studio - Your first game 5: Score Tracking

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A GameMaker tutorial for absolute beginners to go from nothing to a completed game using GML scripting, no experience necessary!

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I've been going through this since the Humble Bundle, and I just want to say these tutorials are fantastic, educational and easy as hell to follow. I feel like even if I didn't have a headstart on programming logic I would easily get what you're talking about.
You are enabling me to have a smooth introduction into game design, and making games is absolutely one of my dreams. Thank you.

CaptainGrue
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I'm working on a visual novel type game where the choices you make trigger different endings. I figured the easiest way to do that was with a point system. Thanks to your tutorial I was able to set up global point tracking through multiple rooms! Now the button with the choice has a point value, and the score determines the ending you get. I even got the "tally" button functioning so it pulls if score, get score, if x go to this room - else, if score, get score, if x go to this room ect so the different scores send you to the different ending! I'm so excited I didn't think I would get BOTH score tracking and score tally = specific ending set up so quickly and your tutorial was a huge help <3 Thank you

stoopidliabilitylaws
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Oh my god, thank you so much Shaun! You're a lifesaver. I got stuck on this as I wanted to increase the score by 100 every time an enemy died, but it wouldn't go past 100. Thank you so much for helping me solve this!

Woody
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You legend, thanks so much for helping me and teaching me game maker, I don't actually use this series I use your platformer series for help and I would like to appreciate your efforts of how much you actually help me, I was trying to do a score myself and I got errors and I watch this tutorial and in about 5 minutes I have a working score! Thanks Shaun ;)

Aquazzz
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Thank you so much for these tutorials. I feel like I have learned so much in an hour, even more than I did from other tutorials that I tried following across 2 days.

MrNiceguy
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I'm laughing so hard. I fucked my own game so bad.
Remember how Shaun made the Potato variable?
I changed it to global.potato.
and whenever my ship hits an asteroid, global.potato adds another 50, 000, 000, 000 to itself.
Which crashed my game.
XD

tootsie_
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My score will not draw. I have an obj_score with a 'Create' event and an action of 'global.points = 0;'.
I also have a 'Draw' event in the same obj_score with code 'draw_text(32, 32, global.points);' (I don't care if the font is black, background is grey).
I have placed this obj_score within my rm_main, but when I run, nothing is drawn, no 0, no nothing. What am I missing?

BluNET.Studio
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Following this tutorials are amazing I feel like I have learned a lot

entityofthedark
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Thank you so much for making these videos! They have been super helpful and I really appreciate it!

jaredmaertens
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Hi Shaun, ive followed this and made a asteroid type game.... just one thing.... how do i sort waves out...ie when i get to 2000 points move to harder(more asteroids etc)?

oldstylegaming
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Shaun, you're such a fucking champ.

DPFighters
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Shaun, you helped me a lot! Thank you for videos and, please, continue making more awesome and helpful tutorials :D  Thanks!

simpliccity
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I need some help with the score, when I shoot the big asteroid the points add up normally. However when I shoot a smaller asteroid, the points fall back to zero. Then the points keep going back to One and Zero over and over again. I'm not to sure what to do about it

willthywawa
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how can i save a score or add it to another number? i want to use the points as money to upgrade your player in a shop so i need it to where you can have a money system

fusionartgaming
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I made a simple agar.io but instead the "player" is autonomous and food is spawned whenever one is destroyed and it keeps score for every food eaten, I'm gonna use it as my desktop background.

Axodus
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shaun i have been following this tutorial and adding my own unique things but i'm asking can i put this game on my website its completed with a menu and wave system i'm asking can i put this on my website if i credit you (its not the same game BTW)   thnx

Sparky_
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I'm currently doing a trivia game for a class project. I want the score to be drawn on one room and for my actions on the other rooms to impact the score. I've been struggling to do this.

ShaolinPretzels
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I'm making a game using this score system. Is there a way to keep the same score when I transition between one room to another?

ryder
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hello, i was wondering if i can have some help with a problem i have going on,

i've made a system that checks for the existence of my enemy, i was wondering if i can have it set like this?

if (instance_exists(obj_enemy) && (obj_enemy_faller));
{
//do nothing at all
}
else
{
action_create_object(Obj_Goal, 0, 0);
}

at the minute its complaining at me saying that the "else" has a mistake in the second position, i was wondering if anyone can help?

samuelcoupland
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So im continuing off of the other videos where we made a game like Galaga. I am trying to add score to that game, but I am having a few errors such as the score during gameplay automatically displaying 6 when there is no global.points = 6; ANYWHERE or anything with the number 6 at all. And also when i kill the "meteorites" (in my case the enemy ships) they get destroyed, but the score isn't added... it remains at 6 for some strange reason. ??

mysteriousmop
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