Automating 20,000 Items /min is INSANE. - Satisfactory Update 6

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Automating 20,000 Items /min is INSANE. - Satisfactory Update 6

Satisfactory Update 6 gameplay today and we're using up the entire world's bauxite resources and turning it into aluminium!

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I have no idea how you manage these massive builds without losing your mind lol. Massively impressive!

DogBoy
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Had a random thought after you moved the airport. Enclose the airport with walls and a roof but have a window opening for launching out through. Then an opening in the floor for landings. Or with the automated doors.
Super villain hidden in a mountain side style.

MrGregsRnR
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If you don't find any necessary use for that last power switch, you could try making it like "Intern Rave" or something, and have it trigger some colored lights pointing at Bart (or a new intern in the area of that switch) 😂

gnomeathome
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Bro you have been pumping out videos like never seen before!

supernevs
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“We have never had power problems in the past” literally half of this series is power problems. Kibz forecast predicts another wave of power videos in the next week.

True_Veteran
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this is not an episode. This is an epicsode!

atomspalter
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When I heard thermo propulsion. Jets? Missiles? Supersonic trains?

A.Dinkel.-._.-._.-._.-._.-._
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so satisfying when you connect the belts to the build. It's like creating life. 1 second it's dead and in the other it's all moving

josealmeida
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I'm around the same point as you in my current save, but I think I'm going to restart, and borrow your idea of modding in 50 bajillion power shards, because without that or modded machines, the sheer quantity of machines I'm running has slowed my world to a crawl even on potato video settings. I also want to make a proper go of architectural work. I've done a couple neat buildings, but my later builds always devolved into "floating platforms/shoeboxes" because I was too focused on finishing the factory rather than enjoying the craft of it. I'll have to go back and look at your architecture tips vid for inspiration!

thejmiester
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6:02 Speaking of things that will annoy you for the rest of time if you don't fix it...



Take a look at that power line.

turnerdeedo
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Kibitz - uses hyper tube launches

Me - uses full distance hypertubes and wastes resources.

JD
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The one thing I still really want: load balancing splitters / mergers xD Where you can just set the ratios :x

SyntheticFuture
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I got a idea for a challenge I did in my own game in update 4. Limit your foot print for any assemblers in a tower of 10x10. The sky is the limit. Any machine that use raw materials as input doesn't count even if you use them to refine in a multi steps process.

FyresGames
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I built a huge flat by 400....stacked conveyors up 25 levels in a long thin circleline (5 block space between return runs) Used the low 5 levels to also have liquid and gas pipes running through them and just laid out a mega factory around it, only mods used where the extended lifts, faster belt speed/miners...also a fleet of drones for the furthest mats.

catlee
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Something I've never understood (beyond the fun of doing the math) is belt balancing. As long as input, throughput and demand are all equal, then it will work out the same in the end. It just might take a minute longer for everything to get started.

GTalon
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Watching this just made my brain melt a little. The possibilities are

VictorVonGrooove
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I’m currently only automating the 2nd space elevator tier. Your videos make me dread the future of load balancing and thousands of machines. Great job on the factory though!

cee_ves
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Mini belting floors are the best thing ever, we use it in our (coop) playthrough all the time^^

lonelyPorterCH
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Awesome job m8, must admit I get a bit frustrated as I'm not the best at maths, and try to avoid recipes that have decimals, any advice on how to actualy work out whats needed, start working in decimals and percentages my brain just farts lol.

scopee
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keep up the great content, I absolutely love your videos and I cant wait until the next satisfactory video. Thanks

peterlin