Unity Replacement Shader Example

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This video shows the use of the Unity methods SetReplacementShader(Shader shader, string replacementTag) and ResetReplacementShader()
These methods work in or out of play mode and do not change the shaders on the objects, but instead change the shader that the camera is using to render those objects. Reference: Chapter 1 of the Unity Shaders Bible by Fabrizio Espindola.

DISCLAIMER: This video was not supposed to include any audio, it was a technical issue that caused this, I apologize to any whom this may have inconvenienced. The audio has been removed from the video.
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