5 Top Tips for Company of Heroes 2 in 2020

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This short video details 5 top tips for new Company of Heroes 2 players in 2020. They are:

1.Don't Lose Squads
2. Mines Win Games
3. Use The Best Available Cover
4. Only Fight When You Can Win
5. Don't Blob

I hope you find this helpful!

#companyofheroes2 #coh2 #helpinghans #2020 #tips #howto
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0:26 don't lose squads
1:30 Mines Win Games
8:21 use the best available cover
11:30 only fight when you can win
13:21 don't blob

Basil
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A moment of silence, for all the brave soldiers who lost their lives making this video....

blairansellfraser
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Nice video. To those of you that don’t follow Tip 5: thank you.

skippyfx
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I'm fairly new to the coh2 community and I'm glad people like HelpingHans here is still covering this awesome game for us.

deadhead
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Another tip: Don't rage quit just because they took mid and wipe your army. Just hold what you have, you'll do your team a great favour.

theotv
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Tips for 2020: Dont blob! Use social distancing!

АндрейЧернов-бщ
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Tip#6 when engaging a group of infantries keep an eye for Ambulance, Opel blitz, and halftracks if you can spot it take ‘em out first otherwise the infantry would just get reinforced continuously

loveyuiz
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Thanks! More 2020 micro and macro tips would be great. Just now pushing myself to learn the mines and other competitive techniques.

forgiven
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While I have been playing for a decent amount if time, I've been avoiding the pvp, playing mostly pve. I think some of thise tips may help me out in the pvp aspect of things!

IJdogg
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A quick note on #4: If your sides are equal in strength, and you can tie down expensive units with cheap ones kiting them around an obstacle course, that will mean you're stronger than your opponent elsewhere ;)

Smok
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Just started playing about 6 months ago, learning so much watching your videos! thanks

CollectorofTech
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tip4 was really good. I always just retreated when I couldn't win an engagement. Maybe with more tips and practice I can git gud

simplymatt
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#6 Build order to match opponents strong units or if you don’t know go fo a diverse/flexible, infantry/crewed weapon build.

fmerritt
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This video has been incredibly useful. I have a real nasty habit of ignoring certain elements like mines even when i tell myself to use them more often. Also i tend to get so impatient sometimes i end up blobbing and it fks me nearly every time. Thanks for the tips bro

MiguelHernandez-lncf
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I love all these tips and guide videos because they perfectly portray the HelpingHans luck. Whenever vehicles are used In these videos he'll say something like "oh the panther will always easily win the engagement" and then the panther will proceed to bounce every shot. In this video It was that lucky Zis bounce on the P4

Listless_Robin
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Been playing COH games for more than a decade, but still found this video entertaining.

maxshultz
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Thanks man! Just started playing COH as it’s been added to game pass for pc. Have been really struggling to win skirmishes. Now I think I have what it takes

EHS
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Could you make an infantry guide? Pick a nation and compare its infantry to the of the opposing faction. When to take a fight, when to retriet, when to move closer, ....
I never know if I should stay still, move closer or not even engage/disengage immediatly. Also include upgraded weapons.

maxnix
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Love your videos, i am happy for someone who makes advices for this game. Thanks bro.

Tankroyal
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What he failed to mention in this video but may have mentioned in other videos is that light tanks help to out flank AT weapons. You want at least 2 light tanks. Use their scout ability and see where the enemy is. Then figure out which is the best approach. Then Use 1 light tank to kill the AT weapon if there are 2 AT weapons you can use 2 light tanks. Now if there are more than 2 AT weapons I highly recommend a mortar squad. Also maybe use 1 light tank even if there are 2 AT weapons and just use the mortar team to help kill either the 2nd AT weapon or the same AT weapon that the light tank is attacking. To help speed up the process you know. Anyways, once you do that you can then move in with MG squads and suppress them behind the light tank while using your mortarteam on them as well. Or you use a panzergrenadier squad with grenades. If you start taking too much damage from a squad thats reinforcing the enemy squad you could throw a smoke grenade and back out. They last 30 seconds which is plenty of time. Also usually you want a light tank to scout ahead with its special scout ability along with a medium tank to eliminate other tanks at a range and a heavy tank if you got one. At least 2 light tanks 2 medium tanks and 1 heavy tank. Along with 1 mortar team 2 MG teams 1 panzergrenadier team 1 grenadier team 1 scout half track to carry 1 engineer team so that it can hold the rear with an MG and also quickly support/repair tanks/vehicles and 1 scout team which you can run around with and re engage the enemy squads. You can take out at least 3 enemy squads of 4-6 men with one scout team. Just gotta make sure that there are no other enemy teams in the direction that you are fleeing from. In other words shoot then run a couple seconds to give your scouts a chance to reload then stop and shoot again. Do this over and over until you eliminate all of them. Also you want engineers to build artillery in different parts of the map depending on the size of the map. If the map is bigger then place them closer and closer to enemy positions. Keep in mind how far the yellow circle covers. If you place them all in 1 location you just wasted artillery. You Cant get rid of them or move them unless they die. If its a small map in which the artillery can reach anywhere on the map, build them in your spawn as far back as possible and take out the enemy base. Also take out any enemy engineers so they can't rebuild. Scouts are good at hiding until they shoot or are actively moving usually. So make sure that you tell them to hold fire and or build cover to camouflage themselves. Also use smoke grenades to block incoming MG fire so that you can run across and flank. Once the triangle turns red and says pinned, you're screwed. If its yellow throw smoke and try to move out if you can. Again. Depending on the map size and what you're up against depends on what kind of team you need. But if you use the team I put above earlier, that should cover you on all bases. Whether you're going up against tanks or infantry or AT weapons, that team should be perfect

johnnykizzar