The Perfect Reusable Light Studio in KeyShot?

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Have you ever wished you had a super-flexible light studio in KeyShot? In this tutorial, I'll save you boat loads of time by teaching you how to use studios as well as providing you with a free studio model I created.

Download free project files here:

More free tutorials here:

Check out the KeyShot Rendering Masterclass:

My top book recommendations for rendering:

Time Stamps
0:00 - Introduction
0:45 - Workspaces
2:02 - Import photo studio model
2:17 - Model sets
3:39 - Add light materials
4:59 - Adjusting environment light
4:44 - Adjusting light properties
5:19 - Adding a model to render
5:39 - Cloud library
6:06 - Centering the model
6:49 - Add camera
7:54 - Add studio
8:06 - Refine the lighting
11:16 - Creating a second studio
14:11 - Creating a third studio
17:01 - Crating a fourth studio
18:12 - Image styles
18:54 - Multi-materials
20:36 - Summary
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Will, I owe you at least a coffee, maybe two. Your kindness is going to make me better at what I do. Thanks for sharing.

chriscardinal
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Hi, my name is Arash and I am a student of industrial design in Iran.
And I want to thank you for the rendering tutorial.
Your teaching method is extremely excellent.
thank you so much :)

arashazadbakht
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Will, thank you so much for your generosity in producing such high quality, thoughtful, and insightful videos. Really appreciate the time and love you put into this for all of us

joeatsao
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Old habits die hard, with a folder about 8 versions for each product, which also has hidden other models taken 200-500megs as a BIP, then it's fair to say forcing yourself to use this method is absolutely a must..
Wonderful insight to the latest features and workflow time saving tips here Will. Well done brilliant video.

michaeljarcher
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Hi Will Gibbons,
Thank you for all these lessons. I have been working as an Art Director for many years, and learning new software not only makes me happy but also enhances my expertise. Since I have previous experience in a photography studio, what you explained reinforced my knowledge and made the learning process easier. Learning KeyShot has been a great experience. I truly appreciate everything you’ve contributed—thank you!

keremmentes
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This is literally my 9-5 workflow managing a catalogue of over 100 products! Besides saving time I think it’s equally important that studios insure product images are consistent across packaging/web/socials/etc

GlitterGuru
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Wow. Agreed with JT below. Thank you for taking the time on this.

raynilssen
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This is literally the thing that I've wanted to be able to know how to do for so long and it was just there on my feed, thank you so much!

SheepdogCommunity
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What a great way to explain a tutorial, you help me a lot to understanding keyshot workflow, if a I have a bunch of money i'll be one of your membership program but for now it seem impossible maybe in the next few years. Big thanks for a bunch of tutorial you uploaded it's help a lot of people.

madwins
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Incredibly helpful tutorial. I tried to make something similar but I didn't know how to use studios but instead used the model sets and its a gigantic mess. Soooo helpful thank you very much!

alexselg
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Thank you so much for this! Served as a great introduction to lighting in keyshot! I have been messing with bad environments for too long.

koletromp
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Hi Will, im a industrial design student in Viet Nam and i just want to say that this tutorial save me, thank you so much

lyluuduong
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Thank you Will! Excellent video. I really appreciate the detailed studio and model set work flow.

melissazelenz
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i just started with key shot and this is pretty amazing way to work. loved it.

mohammadimran
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Thanks will! This ought to help save alot of time.

ultraviolet
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Love it! Going to eat these tutorials up to get beyond dragging and dropping materials in a default tent environment :D

michaelshackelford
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This is really good! I like how video is broken up within YouTube as well.

masonbonar
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Excellent tutorial; direct and to the point. Will is the man when it comes to stuff like this.

philbunch
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Quick and possibly dumb question (new to keyshot) when I double click the light like you do in the video to adjust the brightness only one selects not all so i have to change the brightness one by one?

Edit: i figured out I had to uncheck the unlink materials by part name box on the import

xmz
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Hands down the best rendering video I've seen so far across all different rendering packages. Amazing stuff.

MJHelliwell
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