TDG: Versailles 1919

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Clemenceau, Orlando, and Lloyd George, Oh My! Cody takes a look at this historical negotiation/area influence game based on the treaty that ended World War I by GMT Games. Will it be the game to end all games? Or will your gaming group refuse to ratify it? Let's watch!

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Picked up this game based on your recommendation. I'm excited to get it to the table.

blueseqperl
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Tried this the other day on tabletop simulator. I had a blast! I was surprised at how well the theme came through. I was afraid it would just devolve to pushing cubes, and I think that could be a real danger, but if you make a point to read the cards, then it's a real treat to poke fun at your friends for the awful things they are doing to the world, and then later justify the terrible things you need to do to get ahead. My friends weren't as enamored as I was (they felt it was a bit too drawn out and random), but I think they'll be willing to play again.

Drewkas
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As always, I appreciate your thoughtful reviews. Interesting fact...when I started my business a few years ago (Professor's Lab), I thought about naming it The Discriminating Gamer (which I am), and a "review of the literature" revealed you! Thank you for all that you do.

javabeancafe
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I can’t help but see the starship enterprise on that one card (9:47). Cool looking game. Thanks for the rundown!

Drewkas
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The only problem I have with your Channel is I often find my collection growing after I watch your ;p

ericengstrom
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Great review of a fantastic game! Just wanted to add that military bids added to unsettled issues are not worth 2 influence - the way it's been explained is that military used is like dollars, and influence used is like cents (military are the main bid, influence are the tie breaker)

bobcattom
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🙂 I think at 5:55 it is impossible for a Cube to go on an Event in the Waiting Room (the blue Cube sitting on Samuel Gompers violates the rules). The only way a Cube ever can go on an Event, is when the Active Player Settles an Issue as the Political Action, and consequently performs the Conference Event, and consequently picks one of the two events in the Waiting Room to go On the Table and only THEN can the Active Player place a Cube on THAT particular moving Event (and, of course, only if the Event is marked as accepting a Cube). Then, the next time some player Settles an Issue that player who placed that Cube performs the Conference Event. The Political Action of Placing Cubes only allows the Active Player to influence Issues, not Events. A careful reading of Steps 2 and 3 on Pages 8 and 9 of the Rules seems to confirm this.

Brian-----
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~ hey Cody, not a peep in your review about the errata or the seven cards with printing errors.. I'm guessing that didn't put a crimp in your deep affection for this neat little game? By the way, I didn't think there could ever be a game that surpassed Mr. Herman's "Pericles: The Peloponnesian Wars" for me, but this game most surely has.. Thanks for another outstanding review! 😃😉

grimmnorsefury
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Great video, thank you! I'm looking for a more accessible Churchill for my group.

ganderson
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Another very well-thought out and informative review! The one thing that intrigues me in this game is the Happiness track!...it's definitely the first I've heard of it!!! I'm not really confident about my negotiation skills, so this game might be a good way to practice that!!! So awesome that they used actual people and events for this...is this actually a scenario simulation? And can you actually change the outcome of actual events in the game? This is a question I have with most of these historical games; is the tantalizing possibility that you could have an outcome quite different from how these scenarios actually played out. Thanks for showing us another great game, Cody! P.S., loved that bit at the end!!!

nemisysone
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Am very interested in the topic as I wrote a First Class Dissertation showing that the Versailles Treaty was an enfeebling disaster for the Allies and an enabling triumph for Germany. So if Cody gets chance would that thesis (which I still firmly believe) spoil my enjoyment of the game or is the usual received history left out of the design.

Caratacus
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Another great video. This game looks awesome.

NoeAnton
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I'm making a T-shirt that says "I agree with Cody." This is in the 2020 running, but it still falls behind Imperial Struggle for me. You should definitely try This War Without An Enemy, which is also in my 2020 top 3.

jtbergstrom
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For playing solo do you have a preference between this and Churchill? Love both themes and history

leehutchinson
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Great video, thank you! How does this play solo?

bamarc
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Its then card driven & worker placement (sort of)? This or Imperial Struggle in your opinion?

SadarOsasuna
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the crusader kings board game is based off the video game the company who made the video game paradox also has a game called eu4 which is being made into a board game it is on kickstarter if you wanna check it out

theaverage
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I am still puzzled by Churchill (maybe its my deteriorating brain), this one seems more accessible, I have it waiting to play.

varovaro
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No dialogue on the comparison between Churchill and Versailles? How do you rank the two?

Surprised how strongly you feel about this game. Must be something completely different than mechanics of Churchill.

greginfla_
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you talking about liking negotiation games, have you tried Sidereal confluence? I think you'd like that.

Lordjunon