*FIRST LOOK* PATCH 6.0 ALL CHANGES TO ITEMS, RUNES & SUMMONER SPELLS | WILD RIFT

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*FIRST LOOK* PATCH 6.0 ALL NEW ITEMS & ITEM CHANGES | WILD RIFT
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Timestamps:
Intro: 0:00
New Items: 0:55
Removed Items: 2:55
Hextech Item Changes: 3:00
Attack Item Changes: 3:45
Magic Item Changes: 4:22
Tank Item Changes: 4:36
Support Item Changes: 5:18
Boots Enchant Changes: 6:23
Rune Changes: 6:42
Summoner Spell Changes: 7:15
Outro: 8:10
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"Durability patch" but most defensive items and heals severely neutered.

I don't see how this could end up with a less one-shoty experience.

Also rip ambulance supports, I will miss being a walking fountain whenever I am autofilled

viniciusgomes
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I've read elsewhere that they'll buff durability (+100hp stat) for all the champs to make the game more lasting in lanes and open a room for opts, but i guess it was just rumor!

LWKYCooking
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I loved when he said it's "tanking time".

Gonna grasp (of the undying) y'alls asses this patch muhahaha

SeismiTheToad
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A grevious wounds are going be more impactful

edissoncajilima
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Idk about all the healing and shielding, for support players like you can build 4 items in late game that’s 40%-35%, healing and shielding increase, that’s a lot specially for like sona and seraphen.

qasimmohammed
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Idk how to feel about my favorite item being changed like this. Heartsteel is stronger early but stacks slower later, but now my favorite rune is op. I can equip grasp on senna now since it now gives 4 hp per stack which is decent

theyusane
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The one thing is dislike is removing Abyssal mask, because it was the only tank item with the Eternity passive and it made certain bruiser or tank champions that are mana hungry more bareable with it

samuelgarcia
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With grasp they are removing the ad and ap scaling

DrDoom-zsbe
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Couple observations:
- Keaenic 75 MR: hell yeah!
- not completely reverting Awakened Soulstealer and Zeke's Arcane buffs is a good call
- stacking bonus healing and shielding screams enchanter meta, except they will eventually just nerf back both enchanters and enchant items to normalise it again; just a phase, but I'm not complaining
- MAJOR! Harmonic Echo lost its AoE splash heal, which makes AoE spreading Ardent Censer and Staff of the Flowing Waters buffs harder for most enchanters (but not all)
- RIP Sudden Impact; welp yeah, it has been OP for ages
- right now apparently WR Cleanse CAN remove Airborne effects immediately (unlike the PC version were you also need to dash/blink/Flash out after Clensing); not sure if working as intented. Still an amazing addition. I can see hypercarries swapping to Cleanse and their supports to Exhaust

Exacerberus
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Why is Gargoyle's armor a big nerf? He can get 42 percent of the protective shield when there's only one enemy, and the protective shield when there's three enemies is about the same as 70 percent

저지불가-lu
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this makes the support item being a passive make some more sense lol

naoisales
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6:27 The original Stoneplate increases the shield value by 200%, from 25% max HP to 75%, I thought? So the new one would have 28%+42% = 70% when there are three or more enemies, so it's a minor change. I'd imagine heal and shield value also works better for the new one if it would have been applied additively (if you have 10% shield power, the old one would increase it from 25% × (100%+200%) = 75% to 25% × (100%+200%+10%) = 77.5%, while the new one would increase from 70% to 77%).

byeguyssry
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I can’t get over how this was such a wasted opportunity to add Hollow Radiance.. it’s the perfect Baron Lane MR item.
But I suppose they centered the new items around supports..

Also, I can’t wait for them to add a second option to the secondary rune tree.. like there is on league PC.
Just a hope and a dream of course.
Not sure if they’ll ever implement that.

Jay_Tsunami_
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I like the new heal increase stat, also the new HP for support items is pretty good. It's a good way for balancing supports as most changes have been to AP ratios on shields and heals because people would go for full AP builds for massive heals/shields and damage. I'm returning to support next season

wobbuffett
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They’re prolly working on the PC version of the Abyssal Mask

Ya_Pal_Pebbles
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Somehow, After Rift manages to bring this sooner. Guy is Hispanoamerican btw.

TheNitoGaming
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I hope the Udyr teaser is right. Imagine Udyr with Kaenic Rookern and durability patch, hell yeah.

moh.fauziladhim
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Stuart does Cleanse remove knock ups like Yasuo Yone and Malphite?

If it doesn’t then there’s no point on taking the spell since QSS is literally Cleanse in a boot enchant

JayElDragon
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Kaenic rookern is such a good item vs ap

Grego-xzpt
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The slight nerf to Riftmaker's Omnivamp is a bit disappointing. But the buff to Grasp looks sleeper OP. And might even overtake Conqueror now in terms of both damage and healing. Definitely gonna run it with Morde and Sett a lot more.

But the biggest winner here is obviously Sona, Yuumi and Soraka. With Heal and Shield Strength finally introduced to WR and with all the H/S increase stats on support items, Sona and Soraka are gonna be Healing Monsters now. Which makes Morellos and Mortal Reminder mandatory items now.

JPslayer