PSVR2 vs Quest 3 - THROUGH THE LENS (PCVR)

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Psvr2 vs Quest 3 (PCVR) - Through the Lens

Which VR headset do you like for PCVR?

These are my captures and not necessarily what you'll see in person

Captures taken via a Samsung S24 Ultra (no post processing), using a Mount,.

Running Steam @ 150% render resolution, Quest 3 Via Oculus Link.

**My Impressions:**

The PSVR2 is a solid option for PCVR, especially for those who already own it and are looking to expand their game library or get into PCVR. However, when compared to the Quest 3, there are some important factors to consider.

The PSVR2, even when used for PCVR, faces some challenges that can impact the overall experience. These include issues like chromatic aberration, mura, distance phasing (where fine details faintly flicker), and slight image banding when moving your head quickly from left to right due to high persistence and the screen filter, which makes everything slightly less crisp. Even with high super sampling, the sweet spot can be tricky to maintain, often requiring frequent headset adjustments.

The controllers, while generally responsive, can occasionally feel slightly floaty, despite having a Bluetooth dongle nearby. I also noticed that the PSVR2 app seems to consume a significant amount of system RAM, leading to occasional stutters, whereas my Quest 3 runs seamlessly. The controller battery life is another point to consider; the PSVR2 controllers needed recharging more frequently, while the Quest 3 still had 30% battery left after a single session. Although the PSVR2’s haptic feedback is stronger than the Quest 3’s, the inability to swap out internal batteries could be a drawback for some users.

On the other hand, the Quest 3’s pancake lenses and higher PPD (pixels per degree) provide a noticeably sharper image, and features like double-tap clear passthrough, along with flexible connectivity options such as Air Link, Virtual Desktop, Steam Link, and Mixed Reality, make it a versatile and comprehensive PCVR headset.

In the end, both headsets have their strengths and weaknesses, and the choice between them will depend on what aspects of VR are most important to you.

Thanks for Watching

Music

'Crystal Planet' From my Album - Journeys

A 10 track Album dedicated to 80's & 90's Video Game Music, using all of the classic machines of that time period.

Journeys is an album inspired by the early '90s Japanese space shoot-'em-ups and the composers who defined their sound. This project pays homage to the talents of Keiji Takeuchi, Nagao, Katsumi Tanaka (Super Aleste), Taro Kudo (Axelay), Koichi Namiki, Katsuhiro Hayashi (Galaxy Force), Tatsuya Uemura (Raizing), Motoi Sakuraba (Sol-Feace), Hiroshi Iuchi (Ikaruga), Yasuhisa Watanabe (Border Down), among others.

Growing up, I was deeply influenced by how these composers created immersive atmospheres with their music. Their work added a unique depth to the gaming experience, turning addictive space battles into epic, memorable adventures.

Journeys aims to capture that same essence, transporting listeners to the vast, dynamic universes these games depicted. Each track is a nod to the creativity and innovation of these musical pioneers, reflecting the spirit and energy of those classic games.

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I have both and yes, PSVR is blurrier. I played about 50% of Alyx and then I bought the Quest 3. I was shocked at how much better the image is, it’s like I’m nearsighted and started wearing glasses. There is a downside, the blacks are not intense because it’s not OLED and the colors are less vivid.

Lucsdf
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Thanks - any thoughts on the respective FoV between the headsets?

baccattack
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Thanks a lot! What PCVR settings do you recommend for the Quest 3

captteemo
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Thank you for the test. Naturally, I understand that when I look with my own eyes, the picture will be slightly different and, of course, static capture does not give a complete picture. I wonder why Psvr2 ends up showing itself this way in long shots. I also have both of these helmets and a 2080 ti, I’m waiting for a Bluetooth dongle. By the way, what adapter did you use and what are your PC parameters? By the way, when I played on the Quest 3, I also connected it directly via Virtual link via a type c / type c cable. Regarding system memory, you can try to run games without the SteamVr application? Although I know that Alyx requires SteamVr to be running. Have you tried running OpenXr games like Madison VR?

I'm very interested to look at the colors, because they say that the colors in the same Alyx via Psvr 2 are incredible. It's a pity that the Quest 3 doesn't have at least microdimming.

Rostovgenchik
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What bitrate did you set the Quest 3 link too? 960 bitrate? Can you also do a test with VD AV1 200 bitrate/H.264+ 500 bitrate? Would you say having a display port is a big plus factor for the PSVR2 or is it not much of a difference

chan
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Id like to see the same teat but with the Q3 using QGO Quest Games Optimiser.

TheSunnySuttons
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I keep seeing this claim that Quest 3 is 25PPD while the PSVR2 is only 18PPD. A 40% difference! But this isn't actually accurate. The 25PPD figure comes from Meta's marketing literature while Sony doesn't claim a PPD for the PSVR2. The 18PPD seems to be someone's personal calculation. The problem is these figures are pretty obviously not being measured the same way. Plus marketing numbers tend to be exaggerated especially in the budding VR industry where there isn't any equivalent of Gamers Nexus and the like to call out manufacturers on their BS.

Let's compare the two using the same measurement method. MRTV's recent video measured FOV of the PSVR2 at 116Hx102V and the Quest 3 at 104Hx96V. We need to use the vertical values since the horizontal values are complicated by stereo overlap. Quest 3 2208/96=23PPD. PSVR2 2040/102=20PPD.

The Quest 3 still has higher PPD as expected, but the difference is only 15%, not 40%.

SargonDragon
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Duh Quest 3 looks better but show us how you get the Quest 3 working on PS5

DosBlade
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That's not even the bloody same resolution! 🤦‍♂️

Neosin
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PSVR2 does not look like that. More like Q2 Vs Q3.

TruFilmProductions
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This comparison shows that VR2 is way blurrier than the Q3. However I think you zoomed too much and accented on it too much. It is also an artefact of camera interaction with smaller sweet spot. Yeah in general the Q3 gives you edge to edge clarity, and the VR2 struggles with that. But it is highly subjective and personal, for me the VR2 is almost has same clarity as the Q3, given that I've set up everything correctly. However the VR2 is more demanding of a perfect headset placement. It can be kind of hassle. And for several my friends they've never reached perfect level of clarity with VR 2. So yeah it's tricky. Q3 just works in that regard.

However just looking on general picture comparison (I mean zoom out full version in this video) the VR2 looks a lot better. It looks more real, interesting, with more details given from contrast. And blurry visual even creates more of this real feeling. This can be different in the headset though... For some people blurriness is nauseating and painful for eyes

MrKinein
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This is a biased BS comparison, look at 0:47, and you will see that the Quest 3 side is darker, this is not possible because LCD (Quest 3) lenses do not produce dark images like PSVR2 OLED lenses.

nr