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Rust Programming Tutorial #28 - Defining Traits
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Similar to interfaces in other languages, traits allow you to set 'rules' or 'requirements' for a particular struct in order for it to be considered to be 'something'.
In this video we create a trait called 'HasVoiceBox' which says that any Struct implementing this trait must have a speak() and can_speak() method defined on it.
For more information refer to the Rust documentation:
If this video helped you out and you'd like to see more, make sure to leave a like and subscribe to dcode!
In this video we create a trait called 'HasVoiceBox' which says that any Struct implementing this trait must have a speak() and can_speak() method defined on it.
For more information refer to the Rust documentation:
If this video helped you out and you'd like to see more, make sure to leave a like and subscribe to dcode!
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