20+ TIPS FOR NEW ENLISTED PLAYERS | Enlisted Tips And Tricks

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Hey guys, hopefully these tips help you out!

00:00 Intro
00:10 RALLY POINTS
00:57 AT and AA Guns
01:56 AI Building
02:41 Request Ammo
03:34 Cooking Grenades
04:03 Directing AI
04:31 Commanding AI
05:15 Recoil Control
06:07 Free Look
06:55 Tank Commander MG + Personal Weapon
07:35 Upgrading Weapons (minor self plug)
08:28 Faction Specific Announcers
08:58 Shovels + Trenches
09:20 Banzai Charge!
10:00 Health
10:45 Tip with shameless self plug
11:11 Magazine Tracking
12:00 HMG and MMG Nests
13:00 Situational Awareness
14:23 Radio Operators
15:10 Class Specific Perks
15:56 Stabilizers
16:30 Loadouts and Soldier Presets
17:30 Thanks for Watching!!
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I am an infantry main in this game. One good strat which I have found is that you need to equip those event swords on your engineers. Shovels are definitely useful but quite situational, an axe can only do so much and same also goes for the bayonet. But the sword lets your engineer to move at an incredible speed and build those nice flanking rallies. Plus give a flask to all of your troopers. They let you run with max stamina for a long while.

debayanghatak
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I have one big _don't_ for (not only) new players.
Don't build rally points at your camping spots - if you play as a sniper squad and you have a good camping spot, don't build a rally point there to get there easier.A lot of people will use that rally and (especially if your spot is on top of a building or in other place that's hard to get to) the squad AI will get trapped there. You can loose your team a match that way.
It also applies to _overfortifying_ your rally points with sandbags - placing one or two sandbag walls is OK if the rally is in the open, but not more really, and not necessarily right next to the point - not only these walls make the rally more visible (they're a big indicator that something is going on there) but again, they'll trap the AI soldiers, sometimes loosing your team an objective or a whole match.

olekzajac
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I'm glad you put rally points first. That's honestly the single most important predictor for who wins and loses. When I lose it's almost always because we didn't have enough rallies to keep the pressure on the other team.

mnmarler
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One big tip that's personally worked really well for me is a tip for snipers. If you're posted up in a window don't hug the window really close, it exposes you a whole lot more. Instead hang back around the middle of the room. It might not help a bunch, i'm not a super vet player but i've def found more survivability doing this. <3

Diontho
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•Angling your tank will increase your survivability, especially if it's a box. 20-30° should be fine, don't overangle your box and expose your side flat on.
•If you hate jumbos and they're angled, shoot their front sprocket, or cupola. If you think you're a good shot, hit the gun barrel. If it's right ahead of you, the mg port or cupola is definitely an easy kill (even the pz3 short 75 can pen the mg port in short range, so don't be afraid).
•Panther's mantlet is weak, don't let your overconfidence in it's armor deceive you. (especially against russian)
• Know where a bunch of people is but they're behind cover? Send a HE round above/besides them, that should do the trick.
•T34's front plate is tougher than you think, aim for the turret ring/cheeks.
•Hide between tall trees/buildings when you're in a tank, helps dealing with CAS. If the infantry have a hard time spotting you, so is their CAS.
•IS will slap you in the face, but if they mess their shot, or just shot at infantry, they're harmless, make your shot counts.
•T28 is a pinata, just shoot the main turret to make it harmless for your tank.
•T50 is the bane of german armor in moscow, shooting the turret ring or the cupola is your best bet to disable (not kill) it until you have the big boy's 75mm.
•Fireflies, 76's, 85's, and 122's can and will destroy your big cats if you get spotted first, mind your surroundings like the tip in the vid. 75's and below are rarely a threat to the big cats, especially at long range. (im referring to tigers and panthers)
•Early pz3/4 armor is terrible, don't soak hits, even HMG can hurt you.

Yes, i am a german armor main, i love wrecking overconfident jumbos and IS. But planes seems to hate me.

mikeortmyer
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Another rally point tip. On invasion maps building a point on a flank to allow your forces to attack (or even just to lay down fire) from two separate directions will usually end up being a game winning move.

ulfhedtyrsson
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I would advise new players to test the vehicles they unlock in practice before taking them into battles, specially planes. Also, practice taking out tanks with planes, some of them can be very strong when used correctly and can help get rid of those pesky gray zone campers.

javibu
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I have played for like 4h and this game is so freaking fun even if you don’t pay. Many times it feels like a movie and there is players everywhere and I love it. Probably my favorite mp game so far. Will also get he’ll let loose.

piipiipoopoo
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ive been playing enlisted for a year now and i never knew that they face the direction of the mark. this will help alot with aggressive behavior so they can easily shoot the enemies instead of facing the wall and die

Murmanskkk
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One tactic I enjoy doing is ordering my squad to attack an objective and following behind them. People won't know I'm the player so I can kill players easily using my squad as decoys.

theodorechill
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Blind enemy tanks with molotovs or flamethrowers, smoke is not your only option!

Molotovs can also be used to cause fire in the engine bay on light and medium tanks, but they must land on the vents of the engine bay for this to work, it also takes a fair bit of time to actually be substantially damaging.

If you see an MG nest that points towards your team's spawns or needed routes of advancement, destroy it, doesn't matter if anyone's using it, just prevent it from being used at all.

Heavy tanks can be exceptionally hard to destroy even with explosive packs, land mines, and bombs, they are weakest from the top of the turret and directly underneath the hull.

Most tanks have their ammo rank directly around the middle of the hull, right beneath the turret, this should be your go to target with any ranged anti tank weapon or tank cannon if at all available, and is most accessible from the side.

If you've played pretty much any other FPS you probably already know this bit, the best weapons for holding choke points (e.g doorways or corridor's), are full auto guns such as Machineguns and Assault Rifle's, set fire to thing's, or are explosive and preferably the kind that are proximity activated (such as Anti Personel mines).

Clearing a room or building? THROW GRENADES AND MOLOTOVS THROUGH THE WINDOWS AND DOORS BEFORE YOU GO IN!!
Or use HE shells from any tank cannon or AT gun.
And of course, if you have a flamethrower, use it, you'll usually clear the place up in no time even if you die.

Hive-Mind-BBX
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⚠️Pro tip! Don’t play Stalingrad (this is coming from a Stalingrad player)⚠️

ilynicro
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A tip I’ve found to be somewhat useful is atleast one solider in my squad,
Will be renamed “Pack” and he will hold the extra pouch to have more packs and I’ll put him with as many as possible, before I had enough to squirt my squad with all packs or even tnt he would also hold the tnt so when a tank rolled by I could switch easy to know who had what I needed.

Also, on that note.
I’d do the same with “tool” who would hold both medi pack and tool set to always offer or be useful to help allied tanks if I’m near by so they don’t have to get out and do it especially if they’re in a fight already and can’t get out.

McNastyxx
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Pro tip from a not beginner but slightly below pro.

Get use to stacking your other troops behind cover and out of the kill zone so you can have someone to switch too, if someone kills you from close range.

One thing I hate is using your start character thinking you have 5-7 others behind you, get killed and have to swap a new squad and spawn back in.

McNastyxx
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pro tip: your kdr doesnt matter as long as you are being aggressive on the objective

Nathator
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You got 7 secs to for the fuse of any explosive or smoke to go off 💥
Always learn to throw in 4-6 secs when using a explosive pack against a close tank.

JamesY.
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What an excellent video. I play 3 hours a day and reached General as of today. Love the tips. I hate the merge though. I lost ALL my “appearance “ skins on all my squads. Sucks 😢

ZebElder
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1 big Tipp, shoot down a bombing round, its almost free kills

redjul
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Tips 1-18 build rally points
19 use smoke grenades
20 use flamethrowers
Bonus tip: play Normandy Germans with 2 assault squads of STG44s and 1 flamethrower squad

chrishoward
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If you hold C while aiming down sight, it gives you a lot more accuracy by basically slowing down your mouse movement. Very handy if you are trying to hit enemies far away with a rifle.

zirrian