30 Hours of NFS Unbound, Is it WORTH BUYING?

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4:25 Just want to add that the heat does increase during long chases. You will sometimes get a timer at the top of the screen after which the heat will increase if you have not escaped.

per
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It damages my ego profoundly to say I think I need to bump the difficulty down to relaxed to have any chance 🤷🏻‍♂️

babtanian
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After returning to the garage the game should ask - "Do you wish to go to the next day/night or continue with the same day/night". That would be a lot more helpful.

vamsisanapathi
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I actually kind of like that the game forces you to play certain races on certain in game days/nights. In heat, I kind of got sick of seeking out the highest rewarding races and doing those over and over again. This system in unbound adds some variety. At least for the way I play NFS.

cloehelvetica
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One thing I absolutely hate is how useless pursuits are because the heat level doesn't multiply your rewards so it's like I just escaped a heat 5 pursuit and only get 2.5k and nothing else back in heat coming back to the safehouse with 250k on a heat 5 night and have that turn to 1M was soooo satisfying, and after races even if cops aren't near u and chasing AI, after the cutscene it forces you to be right in front of the police and escape them making gameplay so much slower

Tumbo
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I like that there's actual pacing in the game and that you can't cheese the game by doing the same race over and over again.

ChandlerBing
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this game feels pretty retro and i really like that. theyve made so many changes and made the racing so competitive. one really good thing i like is how the drifts are harder to master and slow u down more depending on ur angle, makes it necessary to perfect drifts

daniyalqureshi
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I like how the game shakes up a lot of things. Limitations like day-to-day events, limited resets, and tier systems help make you think on your feet about how you approach each day. Games with total freedom can get boring eventually but systems like this help add variety to how you play instead of racing with the same car in the same races.

The effects, I was worried it would be obnoxious but it really didn't matter and just blended in with the background with how high stakes the races can be.

JadeMythriil
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i wasnt really into the effects when I saw the trailer, but they really add the the overall experience and I actually really like them now. The audio effects are also really cool especially when you use your burst nitrous when its completely full.

him
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I was pleasantly surprised they added the pandem bodykit for the r32 gtr. Also, I want them to add back the big step small step paint options and maybe add the factory paint choices like in hot pursuit. One more thing, I want to see them add deep dish Weds Kranze series rims like they have the deep dish work s1 and work s1 with rivets like the work m1 wheels. Simple, but very effective for customisation.

metalheadzac
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I haven't played the game yet, but all the negative things that were listed I like because it forces strategy and that's just what I like. As soon as you mention the online playlist, I was taken back to the run and I remember spending around 3 hours every single night playing online with all kinds of different people and I like that they limited it to four because you're always going to meet newer people. I love everything that I've heard about this game so far and when people complain about stuff the stuff they complain about is why I like it more. I don't know how many people are out there like me, but I like everything about this game that I've heard and I cannot wait to play it

jasonwright
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I really love the effects and it surprised me because I’m usually shaky on gimmicks and stuff like that.

lasingle
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As an NFS fan, I literally can't complain about the game. They definitely put lot of efforts making this and honestly I enjoyed my first 10 hours.

AA_BRIAN
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overall this is in my opinion one of the most investing stories in a need for speed game. sure it's the same old "cops are corrupt" thing, but the characters are very easy to get attached to. Even when you're helping other racers by driving them to their safehouses, the dialogue is awesome and you get to learn more about the people you're always racing against.

burymeintulips
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I feel the game exceeds beyond my expectations. When I first saw the trailers leading up to the early access & release I thought it would be let down graphically and with all the effects. When Early Access came I was blown away by how good the game looked however I had some minor problems there were pixelated issues I was having like random blue pixels all over my character's face and the license plate of the car but it wasn't long before that issue was taken care of. I like the change of the handle tuning feels more enjoyable and it's nice that I can dial it in on the road instead of going back to the garage over and over again though I wish it was available during races so you can dial it further if you're coming across problem you weren't having before. The point of the story I can get behind but there's just so much crap discussions that just get annoying. I feel the cops can be easy to get around and get away from without much challenge I'm not playing the game on the easiest level but not the hardest either. The customizations are ridiculously nice and it's great to see them being pushed to another level. I love the variety of the races I don't like doing the same race over and over like I was doing in Heat trying to grind cash and levels. The world feels nice and big filled with people doesn't feel empty like Payback and Heat. Imo I give the game a solid 4/5, would be a 5 if the story was better, I could tune the car during the race, and the cops were more challenging.

DarkslideAR-FE
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Pleasantly surprised with the map and grip physics. You get very high burst boost for slowing down then punching it while exiting the corner.

Really like how the single player racers challenge you and you can’t just grind a car up to race 2 miles ahead like Heat.

Unbound’s version of Chicago is fantastic! Also the road width and variation is really great. Def glad I did the preorder (2 days prior to early release) as I’m able to get tips from creators on YT grinding the game. Really love your channel!

JonArmstrong
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i love the difficulty of the game at intense, it's already much more engaging than heat where the game was basically free even on hard. the thing they need to change is the party size, it's just too small. 8 players for a party is perfect i think, and i hope they make them bigger. (for potential streams/tournaments from Trigger hehe)

zeewyx
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I thought NFS was dead but this game honestly seems like a push back in the right direction, back towards Underground, Most Wanted '05, and Carbon. The cell shading FX really feels like it is calling back to the identity that Underground shot for. And the fact the police chases actually have depth to them? This is the first game to do that since Most Wanted '05! I'm actually excited! I can't wait to pick this up later this week and start playing. I feel like I'll enjoy the day/night cycle as well, I always liked to replay specific races over and over to rack up money in older games but this is going to force variety while building up. More of a grind but less feeling like a grind, I like it!

Fidooop
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I got mine started about two days ago(Two jobs not a lot of time to myself) and did one race in Challenging mode (I think, 1 down from Intense so Medium) and it wasn’t bad. This info is very helpful like Trigger always is. I’m hoping to carve out a few hours to get on and push through and have some fun with this.

LawrenceGerman
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This game missed the mark for me personally. Not a fan of how some things were implemented. The game to me feels like it's trying to rush the player through everything, instead of making you feel like taking your time, to soak it all in, & to get fully immersed in it. Not saying it's a bad game, just saying it's not for me.

ChadVoos