Playing with the updated Blender RBD branch

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Playing with the updated Blender RBD branch
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Nice!
Are there any standard forces acting on this simulation? For example wind, or attraction ?

NEWK_CG
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Where can we find this branch? Im not seeing it on the experimental builds page

SteveErnst
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Is it taking everything that is in particles, or that isn't using particle system at all? Cause now it just is creating them from a point. I mean I compared to particles.
I'm creating and created a code to dynamically change particles to RBD objects, which is similar to this, but it is working with particle system, nice though, better, look more stable. And even if that is based on GeoNodes, then most people will not use it. GeoNodes in its powerfullness isn't taking user into consideration. If that is in GeoNodes.

MentalDigi
welcome to shbcf.ru