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DF Retro: Quake - The Game, The Technology, The Ports, The Legacy
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DF Retro strikes back with one of its most ambitious episodes ever! Join John Linneman for an hour's worth of background story, analysis and performance testing on a range of PC graphics hardware, plus the full breakdown on the console ports - and the legacy of what is one of the biggest releases in gaming... ever.
00:00 - Introduction
01:33 - Chapter 1 - The Next Game from id Software
04:33 - Quake Releases
08:58 - Chapter 2 - The Four Pillars of Quake
13:18 - Chapter 3 - The Quake Engine
20:30 - Chapter 4 - 3D Accelerated Quake
21:24 - VQuake on Rendition Verite
27:30 - GLQuake on 3DFX Voodoo Graphics
29:00 - Software vs VQuake vs GLQuake
35:03 - GLQuake on the PowerVR PCX2
36:42 - GLQuake on the Nvidia Riva 128
37:45 - GLQuake on the 3D Labs Permedia 2
38:40 - GLQuake on the 3DFX Voodoo 2
40:25 - Chapter 5 - Quake on Consoles
41:16 - Quake on Nintendo 64
45:40 - Quake on Sega Saturn
51:15 - Aftershock
00:00 - Introduction
01:33 - Chapter 1 - The Next Game from id Software
04:33 - Quake Releases
08:58 - Chapter 2 - The Four Pillars of Quake
13:18 - Chapter 3 - The Quake Engine
20:30 - Chapter 4 - 3D Accelerated Quake
21:24 - VQuake on Rendition Verite
27:30 - GLQuake on 3DFX Voodoo Graphics
29:00 - Software vs VQuake vs GLQuake
35:03 - GLQuake on the PowerVR PCX2
36:42 - GLQuake on the Nvidia Riva 128
37:45 - GLQuake on the 3D Labs Permedia 2
38:40 - GLQuake on the 3DFX Voodoo 2
40:25 - Chapter 5 - Quake on Consoles
41:16 - Quake on Nintendo 64
45:40 - Quake on Sega Saturn
51:15 - Aftershock
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DF Retro: PlayStation Classic Review - Great Games, Poor Emulation
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DF Retro Play: The Sonic 2006 Debacle Revisited - Xbox 360 vs PlayStation 3
DF Retro Let's Play: Philips CDi... And The Worst Game Ever Made?
Voxel Doom Tested: id Software Classic Gets A Voxelised 3D Upgrade!
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