OOP with Java: 13. Tetris Game with Java Swing (Part III. Spawning new blocks)

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In this video, we will continue working on the Tetris Game using Java Swing. We will make our program spawn new blocks when the current one stops falling down. We will also introduce a new piece of data (Color[][]) to represent and draw all the blocks that have stopped falling. And while doing all this, we will practice writing methods and refactoring (changing the structure) our code.

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I love the way he pause tell you that you must try. Defiantly a good teacher.

Just_a_dude-wr
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love these videos, you are such a good teacher

eeshanrit
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Great tutorials, you earned a suscriber. Can't wait to see more content

kevinbravo
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