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The Story of Minecraft's Structures

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This is Minecraft, but it's the story of the MOST Mysterious structures! When Steve goes into the past to discover the origin story of Minecraft's most iconic structures and biomes such as the nether, the underwater temple, The End and other awesome locations. Steve must find their true stories and EVOLVE the maps into their true selves! Can Steve survive the origin of these mysterious Minecraft structures? This is the true story of Minecraft's Structures.
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Minecraft is an open world game that has no specific goals for the player to accomplish, allowing players a large amount of freedom in choosing how to play the game however, there is an achievement system. The gameplay by default is first person, but players have the option to play in third person mode. The core gameplay revolves around breaking and placing blocks. The game world is essentially composed of rough 3D objects—mainly cubes—that are arranged in a fixed grid pattern and represent different materials, such as dirt, stone, various ores, water, and tree trunks. While players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid. Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.
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