Unity UI - Making tabs

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A quick demonstration of how to make tab style menus using the Unity 4.6 UI tools.

And if you have any questions, or want to see something else, put it in the comments and I will respond as soon as possible.

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Simple yet useful! 4 years later... still helping someone.

martin
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Sometimes I forget how powerful the Unity is. You just created a complex custom behaviour using 0 lines of additional code! Amazing!

ucllkxg
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for anyone who is having a problem, dont save the alterations in the prefab or it will change all the sprites, just unpack them. Tk u so much this is so simple I cant believe.

LuanaSantos-rlsb
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2021: still the best tutorial for making tabs in Unity

sylwestronio
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Wonderful. It worked flawlessly. I changed the interface, removed all visible elements and moved tabs around pre-rendered textures such that the tabs were invisible but clickable.

Awesome!

codeonion
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Thanks for an amazing video tutorial. For one of my projects, about a few months ago, I created different scenes to get this functionality. You just got a subscriber. Keep up the good work!

dyuldashev
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Wow, that was much easier than I expected! No scripting needed. Thank you so much!

timbarrett
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Thanks Richard, didn't think it would be so simple!

grahambailey
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Still works with Unity 2021 versions! I love this video! Thank you @Kiwasi Games!

MikeCroswell
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Wow, never thought of the "SetLAstSibling()" for that. Thanks for the inspiration!

BitbeastGames
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Thanks very much this is awesome and has helped me with my project!

zeofriendly
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Thank you man, useful tutorial in 5 mins

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Really helpful! A newbie friendly tutorial :)

johnwesleybodoso
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Wow, Thank you. That is what I wanted exactly.

JineeFlower
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I can say only 1 thing "WOW" pretty cool and easy gr8 man greetings from Mexico

pantaredreammaker
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Great save me a lot of time trying to code this kind of system -- Thanks

fluffyluffy
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Just after making a script for changing tabs found this and now I'm confused. How can i miss such an easy method.

shreyanshanchlia
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simple and easy solution but keep in mind that it works only as long as all alpha channels are set to max (255 / canvas group = 1)

VampirasuGameStudio
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Great job, sometimes I wonder why simple things like this are't in unity by default.

VeNoM
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Thanks for this, so simple!! Unfortunately, this didn't fully work for me on 'Unity 5.4.1f Personal'. Instead of adding a Button 'component' to the Tab panel, don't add a Tab panel at all but add a Button 'UI object' instead(and then rename it Tab). This made it start working and you also get the text component if you need it.
I've no idea why this works but it does. So you should have; Tab Pane(panel) contains Panel(content) and Button(tab) and then just wire up the OnClick event exactly as the tutorial.

Thanks again

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