What if Hollow Knight Modders Made Crystal Guardian Good?

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Crystal Machinist is another great boss by @nickc01yt, who is also the creator of Inferno King Grimm and Corrupted Kin! The Attuned difficulty should be a reasonable challenge for those who have beat the game, but the Ascended and Radiant versions get a speed buff which make it significantly tougher.

▶ FOLLOW

▶ MUSIC
Tunic OST - The Siege

#hollowknight #radiant #hitless
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I’d personally shorten those pillar sections, but regardless having the machinery appear is a cool and clever idea

SmellyRio
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They did a really good job with incorporating all the machinery from crystal peaks into the fight, and your music choice is a nice touch as well.

xerveeon
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I don’t like that there a dedicated pillar section, I feel like just having the boss in the arena all the time and having him incorporate the pillars into his attacks would make the fight more fun and consistent

pablosuarez
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I really like the extra dashing around he can do and the fact he can actually aim the laser a bit too. I love the inclusion of the pillars and conveyor belt, that's a really cool idea. I think having the first pillar section be much shorter would be a good idea, it breaks up the fight for too long imo. Overall I like it though, looks like a more fun boss to fight now.

OldManCassius
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Awesome! Thanks for play-testing my new mod. Hoping I can get some more modding projects done now that I’m done with college.

nickcyt
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A much cooler fight than the standard, and the tunic ost was a great choice!

I like how the pillar sections seem fairly straight forward but have a lot of room for difficulty with the variable heights. Also the additional crystals were a nice touch!

ManateaParty
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I like how they used the mechanics from other things in crystal peaks and added it to the boss👍

noopinoop
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This might be the coolest modded boss I've seen in a long time. I love seeing really creative concepts while still maintaining a fair fight. Not simply a test of skill or an impossible meme (no shade on those) but a fresh and fun idea.

drascia
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Making the head vulnerable instead of pogoable is a really nice touch because you need to be above him quite often in the fight

AidanWR
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I love the idea of pogoable cyrstal guardian.

MahmutHaydut
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I can't wait for something like this for Gruz Mother

Unless that's already a thing and i just don't know

SemiHypercube
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I just started TUNIC a few days ago and was wondering why the song sounded familiar.

seabass
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I would decrease time of stompers and add some og lasers back, anyway super cool incorporation of whole area.

Herio
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I think the use of orange crystals for its attacks is. Sry creative. Not only does it stand out but it also shows the infection in a neat way.

Cube
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Tunic soundtrack over this boss is amazingly well fit

kiddiesplatt
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When i first saw "No voice to cry suffer" at the Abyss, I felt pretty sad for this little guy, so thanks for not hurting it <3

patak
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the ceiling pillar sections are really long, considering the boss is off screen during them, but everything else is SO cool - the fact that the floor starts moving halfway through, there's mobile ground hazards that you need to pay attention to, AND the ground can change direction??? not to mention the music sounds great!!

theaTheGaya
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Seems like a pretty cool boss. Those pillar sections are a little too long I think but it’s still a very cool boss and much better than what is in the base game

megoodatgame
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Wow, what a cool boss fight! I like the changes they made to it.

cleosaurus
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Something id really like in silksong is incorporating the environment more in boss fights like this

xela