WHAT IF HOLLOW KNIGHT WAS FULLY ANIMATED IN SMASH BROS?

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I animated a Smash inspired moveset for The Knight from Hollow Knight. I think it's pretty cool. Please watch the video :)

#HollowKnight #SuperSmashBros #Animated

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0:00 Intro
03:05 The Basics
04:12 Normals
07:03 Aerials
09:41 Specials
15:32 Grabs & Throws
16:19 Taunts
17:40 Final Smash
19:09 Kirby
19:52 Outro
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Hey guys! Thanks for the support on this video! I figured I'd just clarify a few things about the moveset.

- Crystal Dash works in the air, and has no hitbox.
- Focus works in the air, but it takes twice as long (around 3ish seconds) for the charge to finish
- After thinking about it, I agree that the Focus that's presented in the video does too much healing. I'd reduce it to about 10% per heal.
- Yes, I know the Shade Lord or "The Void Given Focus" exists, but decided against using it because most people consider the "Dreams No More" ending to be the true ending and The Knight takes the "Void Given Form" in that ending.
- I learned after making this video that The Knight actually has no gender! Sorry about that!

AranOcean
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This mad man even animated landing lag for the aerials. Phenomenal stuff.

maxhamm
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I will say it again and again:

The Knight is perfect for Smash.

josias
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crying every day that this isn't reality

GrizzlyPlaysYT
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"If I had a Geo for every time I killed a God of Light, I would have 2 Geo, which isn't much, but its strange that it happened twice."
-the Knight.

unfunny
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the final smash is him equiping the wayward compass charm

driftermorshu
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I love how seamless his gameplay in the original game translates to smash.
I would add him a taunt where he sits on bench and relax

chabri
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This was essentially EXACTLY how I would do it, except if the knight has full soul, the next spell he uses would use two notches, and be upgraded to their shade version.

Amazing video

macnamaryb
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i love how when you try to use a spell with no soul the knight looks at you like "boy wyd”

on another note, holy hell man! The amount of effort put into this is nuts!

eucalypi
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This really is a perfect representation for the knight. This knight even has a full charm load out:
Thorns of Agony - 1 charm notch (neutral air)
Defenders Crest - 1 charm notch (side taunt)
Sharp Shadow - 2 charm notches (dash attack)
Spell Twister - 2 charm notches (all spells cost less than a focus)
Weaver Song - 2 charm notches (all throws and up taunt)
Dream Shield - 3 charm notches (back air)
When added together, the total charm notch cost is 11, the exact amount of charm notches the night has in the game after the Grimm update.

robjones
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Here are some ideas:
Intro: The Knight teleports onto the stage via his Dream Nail, referencing the teleport animation when he enters a dream or traveling through Dreamgates.

Victory screens:
The Knight absorbs the essence similar to what he does to Hollow Knight and the Dreamers
The Knight rests on the bench that acted as the Safe Havens and save points in the game
The Knight swings his nail and ends with the "challenge" pose when fighting the Mantis Lords and the Radiance.

His clapping animation... he doesn't clap, just stares like the emotionless thing he is.

The skins are based on characters and themes of Hollow Knight:
Red: Based on Hornet
Green: Based on Greenpath/Queen's Garden
Orange: Based on the Infection
White: Based on the Pale King
Bronze: Based on the Godseeker
Black Red: Based on Grimm
Pure Vessel: Mask changes to resemble the Pure Vessel

The stage for Hollow Knight should be Godhome, where the environment and hazards will constantly be shift by Godseeker like in Godmaster.

Classic Mode will be called Pantheon of Smash based on Pantheon of Hallownest, where the enemies will represent the bosses in the games like a Giant Metal Dedede representing False Knight. The ending picture will be based on the Knight sitting with a Swordfighter (maybe Marth) on a beach, referencing Quirrel at the Blue Lake.

zhengwenyu
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"Everyone only slashes with their nail"

Mantis Lords, The Hollow Knight, and Hornet: Am I a joke to you?

Edit: Forgot this comment existed, but finally got a notif bringing me back. Some enemies I forgot to mention were: Hive Knight, Markoth, and technically The Radiance, if you consider their horizontally/vertically moving projectiles as nails.

Another clarification is that I'm specifically talking about nail users that do things other than slashing WITH THEIR NAILS. Spinning counts as slashing as you're just slashing in a circle.

Hopefully that makes things clear :p

foxboydragon
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if you're playing with a single stock (or anything equivalent) the soul meter gains the steel soul look to it
and have shade lord be the final smash, everything's the same but with shade lord for cool points

Definitely_Not_an_Alien
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This is so incredible! I wish this was real 😭

TheMacroShow
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I think it would be cool if when the Knight gets past 75% of it’s health, the Vengeful Spirit/Desolate Dive/Howling Wraiths, transforms into Shade Soul/Descending Dark/Abyss Shriek.

martinbardales
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Honestly I think the final smash should be called “Embrace the void”

Lume_thecat
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The knight is by far the most talked about and movement theorised moveset character i have seen for smash. I'm really hoping they get it.

Edit: that intro was amazing

robertadamsx
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"He is a literal bug. What could he poss-?" Galeem, shortly before getting obliterated by a shaman stone shade soul

OrangeCreamsicle
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For the costumes, you could give them a red cloak as a reference to Hornet, The protector of Hallownest and the Knights half-sibling.
A light grey cloak with orange eyes as a reference to The Hollow Knight, the Knights sibling and vessel for The Radiance.
A frowning mouth and one slightly shorter horn as a reference to Invincible, Fearless, Sensual, Mysterious, Enchanting, Vigorous, Diligent, Overwhelming, Gorgeous, Passionate, Terrifying, Beautiful, Powerful Grey Prince Zote the strongest character in Hollow Knight.
A pale brown cloak, white body and yellow eyes to represent The Radiance, the games main antagonist and the god(goddess? Idk) of dreams.
A black cloak with a red body and a line going vertically through each eye to represent Troupe Master Grimm, the leader of The Grimm Troupe and vessel for The Nightmare Heart.
A gold cloak, steel grey body and a gold shell to represent The Godseeker, who seeks to Attune to the gods of Hallownest (and also hijacks the entire plot)
And finally pure black with very intricate horns and 8 white eyes to represent Bill/The Shade Lord, the final form of the Knight, taken on during the godmaster endings.

potentpotassium
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I think there was a slight missed opportunity to include Grimmchild and the Glowing Womb Hatchlings into his other throws instead of just the Weaverlings.
Also, his entrance animation should be him rolling up his map and hopping off of a bench.
Also also, City of Tears should be the stage. Perhaps based around the Hollow Knight memorial statue.

nathanlasart
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