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Shenmue II Ending in 2160p (4K UHD)
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Outdated nullDC footage. Set up with Extra Geometry Widescreen and Adaptive Linear Z Buffer at 3840x2160 (with Nvidia's DSR)
Those settings extend the image and eliminate the games original widescreen bars. Thus the image size is increased horizontally and vertically, giving a much larger viewing area. Recording was handled by Nvidia ShadowPlay.
Turned out pretty well with only 2-3 slightly distracting glitches in Shenhua's face. nullDC does a bad job with the audio here though.
Those settings extend the image and eliminate the games original widescreen bars. Thus the image size is increased horizontally and vertically, giving a much larger viewing area. Recording was handled by Nvidia ShadowPlay.
Turned out pretty well with only 2-3 slightly distracting glitches in Shenhua's face. nullDC does a bad job with the audio here though.
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