How To Convert A Prefab To A Static Mesh In Unreal Engine 5

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In This tutorial we look at how to convert a prefab into a static mesh inside UE5

Timestamps

00:00 - Intro
00:16 - Lets Go Already!
01:18 - Convert To Static Mesh

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Helpful. Been looking for it for few days.

maciejejduk
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nice tip, i dont spose u know how to edit just one object without effecting all the other same objects , when in modeling mode ? thanks

keterbinah
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Hey, thanks for the tutorial. I'm trying this on a blueprint for an arrayed object along a spline. But when I convert to static mesh it creates only one instance. Any ideas? It seems blueprints are super heavy on perfornance so hoping to get this working out. Cheers.

newearth
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thank you very much
how can i do it by blueprint?

nkthitiwat
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yeah, But i'm trying to find a tutorial how to merge multiple objects to one blueprint. Could you suggest any, please?

ProHolmes