The BEST Items in Risk of Rain Returns!

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A thing to mention about the toxin, you're basically guaranteed to get one in your runs since the hidden chest that unlocks it will still spawn on future runs even after you've already unlocked it (Might require a key card or lots of jumps but storage is always worth it anyway)

hekirb
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I'm very confident Umbrella should've been on the list. Teleporter events can often be really chaotic so gaining 15 seconds of pure invincibility is HUGE.

elfrangofrito
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When I first got the prophet's cape, read the description and saw the FLOWING CAPE ON YOUR CHARACTER, it took me like 3 seconds to realize it was easily the best item in the game

MMock
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Another reason Prophet's is busted:
Safer Spaces is a trade-off for Tougher Times
Prophet's Cape can be used WITH Hermit's Scarf (the equivalent to Tougher Times)

barragethree
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Always remember that the Repulsion Armour gives you invincibility but requires you to get hit 6 times for it to activate, but the Prophet's Cape gives you invincibility the first time your hit AND heals you. And the Repulsion Armour is a red item, and the Prophet's Cape is green.
Fair and balanced, I say

spiritwicc
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Couple things to note regarding these items:
- Red Whip does not increase your move speed by 60%, but by a flat amount - 1.2 MS exactly. With average survivor speed being 2.6, this equates to around a 46% boost (still very good)
- Ifrit's horn deals base damage instead of TOTAL damage, for some reason
- Prophet's cape is absolutely bonkers

Elbry
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They had to have known what they were doing with Prophet's Cape. I mean, its, I think, the ONLY item that appears on your character in this game when you get it? There's no way they'd make an item like that bad.

glaba
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It is insane how ridiculously cracked Ceremonial Dagger is, I've had so many runs literally carried by it

autumnoraki
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Jumpscare timestamps:
0:11 The Toxin
1:29 Red Whip
3:26 Guardian's Heart
4:22 Arms Race
5:50 Royal Medallion
7:21 Happiest Mask
8:33 Ceremonial Daggers
9:49 Ifrit's Horn + Legendary Spark
10:55 Laser Turbine
13:12 Prophet's Cape

firepenguin
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Interesting bit: the Resonance Disc is actually the driver installation disc FOR the Laser Turbine.

nicholaskane
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I'm a staunch Umbrella fan because of the way it just lets you wail on enemies for a whole 15 seconds is completely unmatched imo. Very build dependent, but being able to set up all your abilities in exactly the way you want with no concern for your own life is invaluable. Also the engi beam turret synergy is really cool (though very rarely applicable/practical)

black_nyello
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Primal Aspids are basically the most annoying enemy in any game they appear in

smittyjiggerman
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Something cool about the duplicator is that on Contact Light, the duped keycards aren’t taken away upon use.

kingosteel
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6:51 "the final level, Contact Light" ITS NAME IS RISK OF RAIN

Brass
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Spare drone parts is even better because if you find a drone to item converter you can recycle that drone and it’ll respawn next stage so it kind of serves as the regenerating scrap from 2

ededdneddyever
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5:58 Grandpa forgot that The Toxin wasn't in the first game either.

samueluelmen
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For me it is the Umbrella, (you gain 15 seconds of invincibility after activating the teleporter, increases time per stack).
It is absoluty busted to just stay inside bosses and monster hordes and press the attack button.
Combine that, with the artifact of prestige and you dont need to look for items anymore because the amount of bosses spawns will drop enough.

Morslord
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Happiest mask has a CRAZY synergy with Loader's alternate R move. The lightning chains to EVERY GHOST IN THE RADIUS, meaning anything that gets caught in there is just GONE.

snowriff
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The thing i like about prophet's cape is that having one is amazing, but after you pick one up, the effect an additional cape is dog ass. +1 healing when you block damage is nothing. I think it really incentivizes sharing in multiplayer and in singleplayer it holds you back from becoming too powerful too quickly.

fishcati
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Happiest Mask is partly so good just because it's 2D. What used to be your epic beetle guard of doom wandering like a lost dog on some random platform a mile away is a ror2 issue with such long range and 3d environments. In RORR, your ghosts are ALWAYS near you and ALWAYS near enemies. If they were around you this often in ROR2 the mask would be great in that game.

Winasaurus