The heat action with no consistency

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I swear they swap the QTE every other game
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three guesses what button it is in ishin kiwami

SilentEagle
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Also, the game can never decide if that heat action is busted or unusable

GuardsmanDale
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Fun fact: akiyama had this heat action. But he's slower than any 3 characters because he's uses his legs to fight

idontcare
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The QTE prompt being on circle makes no sense.

BlurXIII
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I like how in 5 hits sound like the dragon is attacking some village

yrden
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EIGHT YEARS IN THE JOINT MADE YOU INCONSISTENT

RaTcHeT
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Kiwami 2 version is really slow for some reason.

Ashcoop
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I always found it comical how the goons on the receiving end of this move don’t even move they just become a thriller backdancer

GearMasters
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Every game be like: wait was it square or circle?

cantufekci
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I swear in Yakuza 3 Remastered I never got more than 2 punches in. Tried mashing and thought something was wrong

tenku
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Oh wow, I thought this inconsistency was only between 0 and Kiwami. Can’t wait to be messed up for the later games.

DatSheep
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I forget that this heat action looks so cool, but it seems bland because of how simple it is

Peplumintoa
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Y3 was the most satisfying to me. So natural and it felt heavy!

dolphin_muncherz
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The sound of the yakuza 5 part was so strong 0:11

ChoiDeLeon-tv
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Damn yakuza 1 has the most brutal sound tho

pearllake
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the inconsistency with the health bar going left or right for lowing the enemies hp.

reduxity
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0:21 I honestly had no idea that this heat action was in the Dragon Engine games.

MikeJr
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I thought I was only one who kept forgetting if it was circle or square

Log
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kiryu-chan punching everybody down till they done

Puro
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This video now made me realize that there is different sound for hitting a qte in every game except for the ones that use the same engine

AK-jjww