llamacademy

Event Bus & Scriptable Object Event Channels | Unity Game Architecture Tutorial

How to Avoid Ghost Collisions | Unity Tutorial

Show Objects Through Walls with Render Objects (NO CODE) | Unity Tutorial

Better Enemy Chasing with Intercept Courses | AI Series 44 | Unity Tutorial

FREE Performance Optimization / Draw Call Reducer (HLOD) | Unity Tutorial

Static Batching, Explained. Free, Powerful Draw Call Optimization | Unity Tutorial

Hiding AI - Take Cover Behind World Geometry | AI Series Part 29 | Unity Tutorial

How to Generate Colliders for Line Renderers | Unity Tutorial

Bake Your Animations to Greatly Improve Performance...For Some Use Cases | Unity Tutorial

Jobs System Line of Sight Checking | AI Series Part 40 | Unity Tutorial

Hitscan Guns with Bullet Tracers | Raycast Shooting Unity Tutorial

Enemy State Machine AI FULL IMPLEMENTATION | AI Series 47 | Unity Tutorial

Enemy Behavior Tree AI FULL IMPLEMENTATION (AI Tree) | AI Series 48 | Unity Tutorial

Aiming with Inverse Kinematics (IK) and Animation Rigging | Gun Series 12 | Unity Tutorial

Add JUICE to Your Game with Springs | Unity Tutorial

LOD Your Lights - Performance Optimization | Unity Tutorial

Animator Transition Interrupt Sources, Explained | Unity Tutorial

How to make a Flamethrower in Unity | Unity Tutorial

How to Generate Colliders for Line Renderers | Unity Tutorial #shorts

Physic Materials, Explained. | Unity Tutorial

Cinemachine Transposer & Composer for Top-Down Object Targeting | Unity Tutorial

GOAP Enemy AI FULL IMPLEMENTATION | AI Series 50 | Unity Tutorial

Feature Comparison of AI agents compatible with LLaMA-3,|AI application|LLM application|LLM model

Ragdolls - Creation, Transitioning to, and Optimization | Unity Tutorial