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Carmack
5:14:51
John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309
0:04:47
John Carmack on Work-Life Balance
0:08:52
Best Programming Language | John Carmack and Lex Fridman
0:02:57
John Carmack: What Went Wrong With 'Rage'
0:07:07
Advice for young people: Learn things deeply | John Carmack and Lex Fridman
0:08:17
John Carmack on John Romero | Lex Fridman Podcast Clips
0:15:20
John Carmack: Best programming setup and IDE | Lex Fridman Podcast Clips
1:02:24
Deep Thoughts Engineering Speaker Series: John Carmack
0:07:21
John Carmack on Designing Quake's Addictive Gameplay | Joe Rogan
1:20:28
John Carmack Tech Talk with UMKC-SCE
0:06:11
John Carmack: Elon Musk doesn't get the respect he deserves | Lex Fridman Podcast Clips
0:03:07
The value of hard work: Obsession gets things done | John Carmack and Lex Fridman
0:26:25
Why Doom is Awesome: Binary Space Partitioning
0:09:59
How to be a great programmer | John Carmack and Lex Fridman
0:06:06
Joe Asks John Carmack 'How Close Are We to Artificial Intelligence?'
0:14:43
Doom origin story | John Carmack and Lex Fridman
0:20:08
Fast Inverse Square Root — A Quake III Algorithm
0:14:10
Day in the life of John Carmack
1:32:01
QuakeCon 2013: The Physics of Light and Rendering - A Talk by John Carmack
0:03:20
The genius of Andrej Karpathy | John Carmack and Lex Fridman
0:01:32
John Carmack - The Elegant Design
0:23:07
John Carmack - Doom 3 Engine Technology Interview
0:16:03
The code for AGI will be simple | John Carmack and Lex Fridman
1:01:24
John Carmack on The Issues and Rewards of Bleeding Edge Engine Development
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