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0:12:52
How To Improve Your Animation Showreel | Creative Assembly
0:02:50
Creative Assembly's Legacy Project strives to make a significant change in the games industry
0:02:39
At Creative Assembly we believe experiences matter
0:01:58
Behind the Scenes - Graffiti Artwork at Sierra Place | Creative Assembly
0:00:31
A Short Glimpse at our Advice for Starting your Game Development Journey | Creative Assembly
0:04:16
Our Advice for Starting your Game Development Journey | Creative Assembly
0:01:15
2022 at Creative Assembly
0:39:01
How to be a Good Technical Animator | Creative Assembly & GI Academy
0:37:56
Collaboration First - be a great team player | Creative Assembly & GI Academy
0:45:30
Designing For Intuitive Player Experience | Creative Assembly & GI Academy
0:31:54
Keeping it Simple: Creating a Tutorial for a Grand Strategy Behemoth | Creative Assembly
1:01:37
Bringing Game Characters To Life - Animation Q&A | Creative Assembly
0:40:14
Mastering Generic Programming | Creative Assembly and BAFTA Games
0:40:03
Evolving the UI/UX of A Total War Saga: Troy using player feedback | Creative Assembly and devcom
0:02:07
2021 at Creative Assembly
0:45:31
How to prepare yourself for Game Production | Creative Assembly
0:47:29
An Intro to UI/UX in Games | Creative Assembly
1:03:32
How we use Motion Capture to tell stories | Creative Assembly
1:00:22
Making UI for Total War: a UI design pipeline | Creative Assembly and BAFTA Games
0:48:15
Creative Assembly talk industry careers and studio culture at National Student Pride 2021
0:06:32
Bite-sized Student Masterclass: Sound Design | Creative Assembly
1:06:57
A Decade of Total War VFX: Our Design Philosophy | Creative Assembly and BAFTA Games
0:28:45
The Art Direction of Total War: THREE KINGDOMS | Creative Assembly
0:47:20
Game Cinematics: Production, Pipelines and Workflows | Creative Assembly and BAFTA Games
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