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How To Improve Your Animation Showreel | Creative Assembly

Creative Assembly's Legacy Project strives to make a significant change in the games industry

At Creative Assembly we believe experiences matter

Behind the Scenes - Graffiti Artwork at Sierra Place | Creative Assembly

A Short Glimpse at our Advice for Starting your Game Development Journey | Creative Assembly

Our Advice for Starting your Game Development Journey | Creative Assembly

2022 at Creative Assembly

How to be a Good Technical Animator | Creative Assembly & GI Academy

Collaboration First - be a great team player | Creative Assembly & GI Academy

Designing For Intuitive Player Experience | Creative Assembly & GI Academy

Keeping it Simple: Creating a Tutorial for a Grand Strategy Behemoth | Creative Assembly

Bringing Game Characters To Life - Animation Q&A | Creative Assembly

Mastering Generic Programming | Creative Assembly and BAFTA Games

Evolving the UI/UX of A Total War Saga: Troy using player feedback | Creative Assembly and devcom

2021 at Creative Assembly

How to prepare yourself for Game Production | Creative Assembly

An Intro to UI/UX in Games | Creative Assembly

How we use Motion Capture to tell stories | Creative Assembly

Making UI for Total War: a UI design pipeline | Creative Assembly and BAFTA Games

Creative Assembly talk industry careers and studio culture at National Student Pride 2021

Bite-sized Student Masterclass: Sound Design | Creative Assembly

A Decade of Total War VFX: Our Design Philosophy | Creative Assembly and BAFTA Games

The Art Direction of Total War: THREE KINGDOMS | Creative Assembly

Game Cinematics: Production, Pipelines and Workflows | Creative Assembly and BAFTA Games