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1:23:00
Traits and trait objects - more than just interfaces - Rust Community Stuttgart
1:36:33
Pong clone in rust with the bevy game engine - Part 10: Cleanup and fixed scoring
1:33:38
Pong clone in rust with the bevy game engine - Part 9: Update to 0.5 and initial buggy scoring
1:52:21
Rust Futures - An Introduction (Rust Community Stuttgart)
0:07:57
Rant about Bose Quiet Comfort 35 and Sony WH noise cancelling headphones
1:14:03
Pong clone in rust with the bevy game engine - Part 8: Update to 0.4 and centered score board
1:24:58
Pong clone in rust with the bevy game engine - Part 7: Walls
1:26:26
Pong clone in rust with the bevy game engine - Part 6: Responding to window resizes
1:10:21
Pong clone in rust with the bevy game engine - Part 5: Porting from 0.1 to 0.3 and adding collisions
1:00:38
Pong clone in rust with the bevy game engine - Part 4: Window Resize Events
1:02:46
Pong clone in rust with the bevy game engine - Part 3: Moving paddles
1:11:56
Pong clone in rust with the bevy game engine - Part 2: Getting a ball on the screen
1:11:22
Pong clone in rust with the bevy game engine - Part 1: Working through the tutorial
0:00:40
Installing Debian on a Sunfire V100 UltraSPARC server via 9600 baud serial connection
0:06:32
Using 4GiB of RAM to calculate prime numbers with the sieve of Erastosthenes
1:05:15
GPN16 - Axolotl erklärt - Wie funktioniert die Crypto hinter Signal und Whatsapp
0:02:36
Lua: The Metatable Chain of Death
0:15:58
Extracting audio from a bluray
0:24:16
Undefined behavior in C and why you should know about it
0:02:50
An experiment with Gameboy soundfiles (TURN THE VOLUME DOWN!)
0:05:21
Interesting stuff that can happen when programming in C
0:38:47
Real world git example including interactive rebase
0:24:54
Showcasing posix tools, or: How I extracted the soundtrack from Metro the Last Light Redux ( vfs0 )
0:10:36
i3 tiling window manager
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