Все публикации

Optimal Design of Robotic Character Kinematics Video

Pose and Skeleton Aware Neural IK

An Implicit Physical Face Model Driven by Expression and Style

A Perceptual Shape Loss for Monocular 3D Face Reconstruction

Transformer-based Neural Augmentation of Robot Simulation Representations

ReNeRF:Relightable Neural Radiance Fields with Nearfield Lighting

Kernel-Based Frame Interpolation for Spatio-Temporally Adaptive Rendering

DOC: Differentiable Optimal Control for Retargeting Motions onto Legged Robots

GraphSimulationForSkinMicroWrinkles Video

Video Compression with Entropy-Constrained Neural Representations

Kernel Aware Resampler

Frame Interpolation Transformer and Uncertainty Guidance

Continuous Landmark Detection with 3D Queries

Physics-Informed Neural Corrector for Deformation-based Fluid

Self-Supervised Effective Resolution Estimation with Adversarial Augmentations

Efficient Neural Style Transfer For Volumetric Simulations

Production Ready Face Re Aging for Visual Effects

TempFormer: Temporally Consistent Transformer for Video Denoising

Learning Dynamic 3D Geometry and Texture for Video Face Swapping

Facial Animation with Disentangled Identity and Motion using Transformers

MoRF: Morphable Radiance Fields for Multiview Neural Head Modeling

Local Anatomically-Constrained Facial Performance Retargeting

Facial Hair Tracking for High Fidelity Performance Capture

Implicit Neural Representation for Physics-driven Actuated Soft Bodies