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Learning a Generalized Physical Face Model From Data Video

Design and Control of a Bipedal Robotic Character

Infinite 3D Landmarks: Improving Continuous 2D FacialLandmark Detection

Stylize My Wrinkles: Bridging the Gap from Simulation to Reality

QUADify: Extracting Meshes with Pixel-level Details and Materials from Images

Soft Pneumatic Actuator Design using Differentiable Simulation

Fast Dynamic Facial Wrinkles

Name Pronunciation Extraction and Reuse in Human-Agent Conversation

Optimal Design of Robotic Character Kinematics Video

An Implicit Physical Face Model Driven by Expression and Style

DOC: Differentiable Optimal Control for Retargeting Motions onto Legged Robots

Video Compression with Entropy-Constrained Neural Representations

Kernel Aware Resampler

Frame Interpolation Transformer and Uncertainty Guidance

Continuous Landmark Detection with 3D Queries

Physics-Informed Neural Corrector for Deformation-based Fluid

TempFormer: Temporally Consistent Transformer for Video Denoising

Learning Dynamic 3D Geometry and Texture for Video Face Swapping

Facial Animation with Disentangled Identity and Motion using Transformers

MoRF: Morphable Radiance Fields for Multiview Neural Head Modeling

Local Anatomically-Constrained Facial Performance Retargeting

Facial Hair Tracking for High Fidelity Performance Capture

Implicit Neural Representation for Physics-driven Actuated Soft Bodies

Neural Frame Interpolation for Rendered Content