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1:50:15
Software Systems Aren’t Just Software (with Diana Montalion)
1:43:47
Building Fyrox: A Rust Game Engine (with Dmitry Stepanov)
1:16:06
Testing TVs At Scale With Elixir (with Dave Lucia)
0:01:00
Designing for Teaching is Designing for Using
0:00:50
Code as Expression
1:50:02
Programming As An Expressive Instrument (with Sam Aaron)
0:50:25
Elm & The Future of Open Source (with Evan Czaplicki)
0:00:19
ADHD Productivity Tip
1:39:15
Programmers, ADHD, And How To Manage Them Both (with Chris Ferdinandi)
0:47:10
MicroServices For Better And Worse (with Ian Cooper and James Lewis)
1:13:24
Pony: High-Performance, Memory-Safe Actors (with Sean Allen)
1:18:09
Architecting a Rust Game Engine (with Alice Cecile)
0:00:24
We hereby convene the Parser Appreciation Society
1:22:49
Writing a CAD Language in Rust (with Adam Chalmers)
1:06:24
Text User Interfaces in Rust (with Orhun Parmaksız)
1:04:28
Designing The Lustre Web Framework (with Hayleigh Thompson)
1:18:02
Faust: A Programming Language For Sound (with Romain Michon)
1:03:49
GPUs, from Simulation to Encryption (with Agnès Leroy)
1:27:16
The State of Full-Stack OCaml (with António Monteiro)
1:01:19
Multiplatform Maps Built As Layers on Rust (with Ian Wagner)
1:07:40
Building a New Terminal App (with Zach Lloyd)
1:01:22
Building A Programming Language From Its Core (with Peter Saxton)
0:00:21
DuckDB for data wrangling
1:08:05
Practical Applications for DuckDB (with Simon Aubury & Ned Letcher)
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