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CppCon 2018: Stoyan Nikolov “OOP Is Dead, Long Live Data-oriented Design”
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For decades C++ developers have built software around OOP concepts that ultimately failed us - we didn’t see the promises of code reuse, maintenance or simplicity fulfilled, and performance suffers significantly. Data-oriented design can be a better paradigm in fields where C++ is most important - game development, high-performance computing, and real-time systems.
The talk will briefly introduce data-oriented design and focus on practical real-world examples of applying DoD where previously OOP constructs were widely employed.
Examples will be shown from modern web browsers. They are overwhelmingly written in C++ with OOP - that’s why most of them are slow memory hogs. In the talk I’ll draw parallels between the design of systems in Chrome and their counterparts in the HTML renderer Hummingbird. As we’ll see, Hummingbird is multiple times faster because it ditches OOP for good in all performance-critical areas.
We will see how real-world C++ OOP systems can be re-designed in a C++ data-oriented way for better performance, scalability, maintainability and testability.
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Stoyan Nikolov, Coherent Labs AD
Chief Software Architect
Stoyan Nikolov is the Chief Software Architect and Co-Founder of Coherent Labs. He designed the architecture of all products of the company. Stoyan has more than 10 years experience in games. Currently he heads the development of Hummingbird - the fastest HTML rendering engine in the industry and of LensVR, the first VR-centric web browser. Previously he worked on multiple graphics & core engine systems and on large-scale ERP solutions. Stoyan has degrees in Applied Mathematics and Computer Graphics. He is interested in high-performance computing, graphics, multithreading, VR and browser development.
Coherent Labs AD
Coherent Labs is a leading game middleware company that develops cross-platform game user interface products. It aims to solve complex problems for major gaming companies such as Arena Net, NCSoft, Bluehole, and hundreds of others, and to help them create stunning and high-performance UI. Using its experience in web, game technologies, and user interface, the company is developing a Virtual Reality browser.
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For decades C++ developers have built software around OOP concepts that ultimately failed us - we didn’t see the promises of code reuse, maintenance or simplicity fulfilled, and performance suffers significantly. Data-oriented design can be a better paradigm in fields where C++ is most important - game development, high-performance computing, and real-time systems.
The talk will briefly introduce data-oriented design and focus on practical real-world examples of applying DoD where previously OOP constructs were widely employed.
Examples will be shown from modern web browsers. They are overwhelmingly written in C++ with OOP - that’s why most of them are slow memory hogs. In the talk I’ll draw parallels between the design of systems in Chrome and their counterparts in the HTML renderer Hummingbird. As we’ll see, Hummingbird is multiple times faster because it ditches OOP for good in all performance-critical areas.
We will see how real-world C++ OOP systems can be re-designed in a C++ data-oriented way for better performance, scalability, maintainability and testability.
—
Stoyan Nikolov, Coherent Labs AD
Chief Software Architect
Stoyan Nikolov is the Chief Software Architect and Co-Founder of Coherent Labs. He designed the architecture of all products of the company. Stoyan has more than 10 years experience in games. Currently he heads the development of Hummingbird - the fastest HTML rendering engine in the industry and of LensVR, the first VR-centric web browser. Previously he worked on multiple graphics & core engine systems and on large-scale ERP solutions. Stoyan has degrees in Applied Mathematics and Computer Graphics. He is interested in high-performance computing, graphics, multithreading, VR and browser development.
Coherent Labs AD
Coherent Labs is a leading game middleware company that develops cross-platform game user interface products. It aims to solve complex problems for major gaming companies such as Arena Net, NCSoft, Bluehole, and hundreds of others, and to help them create stunning and high-performance UI. Using its experience in web, game technologies, and user interface, the company is developing a Virtual Reality browser.
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