Intro to Storage Tech No. 1: The Hopper

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This is episode 1 of the storage tech series.

This is a community researched and written video! If you would like to be involved please join the discord community!

There are more topics to cover with hoppers (like hasing), but we will cover those in later videos.

The following discord members have contributed to the production of this video:
Nvertd
KWAKZ
Minty
Pew
Ayiana Arch
PogMaster9001
ShyamiSalami

Join the discord for access to our free, public SMP, technical support, and just generally good vibes.

Discord Link:

For perks like early access, video shoutouts, and exclusive world downloads join my patreon, it is really appreciated:

As always feel free to comment if you have any questions

#redstone #minecraft #hopper

00:00 Introduction
01:09 Hopper Intro
03:07 Hopper Logic
06:52 Hopper Logic Diagram
07:11 Hopper Lag
09:17 Outro
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Mojang should add a suctionless hopper, or a pipe. Still only allowing the transfer of items horizontal and downwards, but being slightly cheaper and much less laggy due to not checking for entities above it.

Mulakulu
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Really looking forward to this. There's something really great about being able to just throw all of my stuff out and have it neatly sorted that makes storage tech my favorite tech.

PasiFourmyle
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This is the video that finally made me understand why composters on hoppers reduce lag

-ElysianEcho-
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Although Ilmango and Ray(sWorks) have explained hopper operations and I understood it all, that flowchart simplified it so much.
Well done.
Keep up the great content.

sqzr
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There's few things better than returning from a big mining expedition, filling a chest with valuables and trash, having a hoper suck all of it up to bring it to a system, to then see all of your important items be neatly organized and smelted in different barrels, while the trash being gone forever.

GuilitoDoinks
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Cool video! I enjoy the way you explain things and I'm looking forward to following the storage-tech series :D

Threefold.
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Tracing line through the flow chart is a very very good visual aid for efficiency

pepsiatlas
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Hoppers get anxious and need to be covered up to feel better. Got it.

Jackpkmn
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Seeing that all of that is done every tick per hopper baffles me. I would've expected optimisations based on the connected containers to determine when they become incapable of having items pulled from or pushed into them when a respective flowchart step is reached, which're then reset whenever those containers are interacted with. Feels like it'd skip a HUGE amount of calculations, unless this is one of those really complicated things in the code that you haven't delved into.

Really good video! Definitely helps a ton.

ebyr
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I never mess with storage systems because there is so much to sort. also you do an amazing explanation on how this stuff works!

thfish
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the walkthrough of the abstract followed by the flow block diagram is great. really thorough explanation

indoorjetpacks
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This is one of the best minecraft youtuber of the era. You definitely deserve more. Keep making great videos! Subbed :)

thegeektrain
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this is crazy. thank yall for the work. I love in depth explanations about stuff like this and it's good to see every aspect put into graphs as well

slocmz
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So, if we take that [double chest -> hopper -> double chest] setup, could you essentially create a lag switch?

1) Build an arbitrarily large number of those double chest setups
2) Connect all of the hoppers in the setups with redstone
3) Connect a lever to the redstone, so that all the hoppers can be turned on/off simultaneously

I'm not sure what applications this might have (other than trolling servers).

DreadKiwi
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Fantastic vid! I really enjoy how you explained the operations and also covered both the most and least lag friendly layouts. Can't wait to see more of this kinda thing!

Yowesephth
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"Push and pull events..." Zoom out to Masahiro Sakurai smiling and nodding: "Push and pull, push and pull..."

uponeric
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Very much thank you for this explanation, now I know why my mansion lags so much. Storage, with double chests and hoppers.

irwainnornossa
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That was a great and much needed explanation for those looking to get into storage tech.

metamilo
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5:09 I think the targeted hopper gets cooldown only when the targeted hopper is empty.

manukeno
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Tip for those situations where you need to dump a ton of items downward: Use a sticky piston+observers+dropper setup with two hoppers feeding a downward facing dropper, and place a cobweb right in the dropper's face. Item entities aren't much of an issue since the items automatically stack as they sink through the cobweb, and then you don't even need a drop chute since cobwebs ensure items fall perfectly straight down reliably. Lot less laggy than a ton of single item entities falling or a ton of vertical hoppers.

boxlid
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