Codename Frontiers: The Future of Destiny 2

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Today, we got 4 blog posts from Bungie covering Codename Frontiers and the future of the Destiny 2 franchise. We went through all the blog posts, broke everything down, and gave our thoughts.
#destiny2 #frontier #bungie

Timestamps:
0:00 Paving the Way for New Frontiers
17:43 Core Game: Activities
28:31 Core Game: Rewards
35:10 The Portal
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Bungie had Icebreaker behind a break glass in case of emergency

Forcer
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“Your game too” is like when your manager says “we’re like a family”

Lord_Fried
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Destiny cycle be like:
"WE ARE SO BACK!!"
"we have never been so lost"
"WE ARE SO BACK"
"we have never been so lost"
"WE ARE SO BACK"
"we have never been so lost"
and WE ARE SO BACK

quokkabear
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I like this opened up with, "We are streamlining Destiny so you don't need a PhD in order to understand it, " and proceeded to give us a Master's Program cerriculum of information to study in order to understand how Destiny is changing.

MrBlackJaQ
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Seeing that they actually have a direction to go gives me a little comfort. But it’s not the “everything’s gonna be okay” comfort it’s the “Good news, we don’t have amputate your leg, just your foot!” Comfort

films
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Here’s the thing tho, they can tell us all this and it might sound good but until they show us I remain skeptical

sora_
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This is what destiny needs, replayability. The game can't keep gaining and losing temporary content. It needs to add content, ways to play, and rewards to chase outside of the "live" parts of a DLC or season. The core game needs to be good enough to sustain itself, not relying on temporary non permanent changes that take away development time.

cjshenesky
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"We want to make Destiny more approachable"
*Adds like 17 new systems*

Lorentz_Driver
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My major concern is about what they call "core game", i feel like they completely forgot that the first "activity" we've done in Destiny, the one that makes us explore and discover stuff, is Patrol. Getting a scaled up bunch of activities to do is great (especially when it's also about refreshing old activities), but the game would feel way more alive and evolving with a Patrol 2.0. New patrol missions (longer and more storytelling), new public events with more steps, new activity that activates when you enter the zone (like Blinding Well or Altars of Sorrow), more secrets hidden in caves and lost sectors, a lot more ennemies spawning and fighting, and zones themselves changing from events happening in the story.
If old destinations were really evolving the game would feel more alive.
Instead of getting breach executable, it could have been a new Public event, if you could activate seasonal story missions from the patrol zone, and play them one after another without having to launch it from the HELM after you spoke to "this character", if the plants we see growing on nessus while doing breach executable or Battlegrounds were on the patrol zone...
hoping from activities to activities without getting on a patrol zone will feel the same as before, it's a loop that gets boring..

enguerranmounier
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Honestly, the part that excited me most is being able to acquire armor in a specific slot. Every season, I don’t get to pinnacle light until like half way through because I can’t get a pair of gloves, or whatever

SubjectDelta_
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Fool me once. Fool me twice. Fool me….

thebestbet
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Great news. We are going from 1 large $100 yearly expansion to 2 smaller $100 expansions.

CaptJackDeez
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ANOTHER YEAR BOYS ANOTHER "IS DESTINY SAVED" TWABBBB

ibrahimmoinhaque
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They should make cosmetic rewards for displaying mastery over each custom difficulty tier. Like you run a normal activity, you get the base look of the gear, but each tier has an ornament tied to it that u get for meeting certain criteria. It displays player prowess to others for those who care abt that, and offers incentive to push.

Diehardgamer
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Non-linear campaign... survival shooter. Oh my god. What if we actually RETAKE Torobatl in a massive mutli-phase story, with activities like defending retaken cities from hordes of Xivu's Hive, and offensives in the wilderness of Torobatl with wild beasts native to the planet as an added danger. Story telling like Halo 3: ODST? Torobatl's capital city, ours to re-take and explore? And make parts of it terrifying and dark, fighting the Hive in the dark has always felt really special and new environs (vaguely like Sanghelios from Halo 5, anyone feeling me?) would make the experience even better. Imagine exploring vast cave networks full of Hive and vertical paths, hidden passages, very Vault of Glass design, very much intended to be explored and re-explored. And what if they put some effort into Xivu's horde, give us an upgraded Hive? After all, she is the most "Hive" of the Hive, the worshipper of the Sword Logic. Her knights should be skilled and agile in combat, wielding dark powers too.

Man, I am hyping myself up over here.

kylemccormack
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For me, this is a wait and see. This sounds like a good direction for Destiny to be going but I won't believe it till I see it. Because at this point, I'm burnt out, and I don't trust the higher ups to commit to what the developers want to do

sombrashadow
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Survival shooter? I immediately thought having my own outpost, cabal drop ships coming in with hordes of cabal pouring in, attacking my base. Walls crumbling around me. My clanmates, followers, and automated turrets firing back against the waves.. ahhhh

swolebrot
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If the story, in some way, resembles the Halo 3 ODST campaign, that would be very exciting. IMO that campaign was one of their most innovative campaign styles.

MrDeworDie
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ADD UNIQUE OR RARE COSMETICISH ITEMS, like specific strikes having a rare helmet!!

cadensam
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They need to stop this "break in case of emergency" stuff I think. The Final Shape was quite literally the perfect, best executed "break in case of emergency" act in D2 history by a cosmic margin (and one of the biggest proportionately in gaming history) and look where we still are. They're essentially in the negative. You can't hold out on us as your main modus and only give us what we want when you start tanking. You need to keep cooking for at least the next 2 years before you can take off again and coast.

redblue
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